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tdcli.lua
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tdcli.lua
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--[[
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.
]]--
-- Vector example form is like this: {[0] = v} or {v1, v2, v3, [0] = v}
-- If false or true crashed your telegram-cli, try to change true to 1 and false to 0
-- Main Bot Framework
local M = {}
-- @chat_id = user, group, channel, and broadcast
-- @group_id = normal group
-- @channel_id = channel and broadcast
local function getChatId(chat_id)
local chat = {}
local chat_id = tostring(chat_id)
if chat_id:match('^-100') then
local channel_id = chat_id:gsub('-100', '')
chat = {ID = channel_id, type = 'channel'}
else
local group_id = chat_id:gsub('-', '')
chat = {ID = group_id, type = 'group'}
end
return chat
end
local function getInputMessageContent(file, filetype, caption)
if file:match('/') or file:match('.') then
infile = {ID = "InputFileLocal", path_ = file}
elseif file:match('^%d+$') then
infile = {ID = "InputFileId", id_ = file}
else
infile = {ID = "InputFilePersistentId", persistent_id_ = file}
end
local inmsg = {}
local filetype = filetype:lower()
if filetype == 'animation' then
inmsg = {ID = "InputMessageAnimation", animation_ = infile, caption_ = caption}
elseif filetype == 'audio' then
inmsg = {ID = "InputMessageAudio", audio_ = infile, caption_ = caption}
elseif filetype == 'document' then
inmsg = {ID = "InputMessageDocument", document_ = infile, caption_ = caption}
elseif filetype == 'photo' then
inmsg = {ID = "InputMessagePhoto", photo_ = infile, caption_ = caption}
elseif filetype == 'sticker' then
inmsg = {ID = "InputMessageSticker", sticker_ = infile, caption_ = caption}
elseif filetype == 'video' then
inmsg = {ID = "InputMessageVideo", video_ = infile, caption_ = caption}
elseif filetype == 'voice' then
inmsg = {ID = "InputMessageVoice", voice_ = infile, caption_ = caption}
end
return inmsg
end
-- User can send bold, italic, and monospace text uses HTML or Markdown format.
local function getParseMode(parse_mode)
if parse_mode then
local mode = parse_mode:lower()
if mode == 'markdown' or mode == 'md' then
P = {ID = "TextParseModeMarkdown"}
elseif mode == 'html' then
P = {ID = "TextParseModeHTML"}
end
end
return P
end
-- Returns current authorization state, offline request
local function getAuthState()
tdcli_function ({
ID = "GetAuthState",
}, dl_cb, nil)
end
M.getAuthState = getAuthState
-- Sets user's phone number and sends authentication code to the user.
-- Works only when authGetState returns authStateWaitPhoneNumber.
-- If phone number is not recognized or another error has happened, returns an error. Otherwise returns authStateWaitCode
-- @phone_number User's phone number in any reasonable format
-- @allow_flash_call Pass True, if code can be sent via flash call to the specified phone number
-- @is_current_phone_number Pass true, if the phone number is used on the current device. Ignored if allow_flash_call is False
local function setAuthPhoneNumber(phone_number, allow_flash_call, is_current_phone_number)
tdcli_function ({
ID = "SetAuthPhoneNumber",
phone_number_ = phone_number,
allow_flash_call_ = allow_flash_call,
is_current_phone_number_ = is_current_phone_number
}, dl_cb, nil)
end
M.setAuthPhoneNumber = setAuthPhoneNumber
-- Resends authentication code to the user.
-- Works only when authGetState returns authStateWaitCode and next_code_type of result is not null.
-- Returns authStateWaitCode on success
local function resendAuthCode()
tdcli_function ({
ID = "ResendAuthCode",
}, dl_cb, nil)
end
M.resendAuthCode = resendAuthCode
-- Checks authentication code.
-- Works only when authGetState returns authStateWaitCode.
-- Returns authStateWaitPassword or authStateOk on success
-- @code Verification code from SMS, Telegram message, voice call or flash call
-- @first_name User first name, if user is yet not registered, 1-255 characters @last_name Optional user last name, if user is yet not registered, 0-255 characters
local function checkAuthCode(code, first_name, last_name)
tdcli_function ({
ID = "CheckAuthCode",
code_ = code,
first_name_ = first_name,
last_name_ = last_name
}, dl_cb, nil)
end
M.checkAuthCode = checkAuthCode
-- Checks password for correctness.
-- Works only when authGetState returns authStateWaitPassword.
-- Returns authStateOk on success @password Password to check
local function checkAuthPassword(password)
tdcli_function ({
ID = "CheckAuthPassword",
password_ = password
}, dl_cb, nil)
end
M.checkAuthPassword = checkAuthPassword
-- Requests to send password recovery code to email.
-- Works only when authGetState returns authStateWaitPassword.
-- Returns authStateWaitPassword on success
local function requestAuthPasswordRecovery()
tdcli_function ({
ID = "RequestAuthPasswordRecovery",
}, dl_cb, nil)
end
M.requestAuthPasswordRecovery = requestAuthPasswordRecovery
-- Recovers password with recovery code sent to email.
-- Works only when authGetState returns authStateWaitPassword.
-- Returns authStateOk on success @recovery_code Recovery code to check
local function recoverAuthPassword(recovery_code)
tdcli_function ({
ID = "RecoverAuthPassword",
recovery_code_ = recovery_code
}, dl_cb, nil)
end
M.recoverAuthPassword = recoverAuthPassword
-- Logs out user.
-- If force == false, begins to perform soft log out, returns authStateLoggingOut after completion.
-- If force == true then succeeds almost immediately without cleaning anything at the server, but returns error with code 401 and description "Unauthorized"
-- @force If true, just delete all local data. Session will remain in list of active sessions
local function resetAuth(force)
tdcli_function ({
ID = "ResetAuth",
force_ = force or nil
}, dl_cb, nil)
end
M.resetAuth = resetAuth
-- Check bot's authentication token to log in as a bot.
-- Works only when authGetState returns authStateWaitPhoneNumber.
-- Can be used instead of setAuthPhoneNumber and checkAuthCode to log in.
-- Returns authStateOk on success @token Bot token
local function checkAuthBotToken(token)
tdcli_function ({
ID = "CheckAuthBotToken",
token_ = token
}, dl_cb, nil)
end
M.checkAuthBotToken = checkAuthBotToken
-- Returns current state of two-step verification
local function getPasswordState()
tdcli_function ({
ID = "GetPasswordState",
}, dl_cb, nil)
end
M.getPasswordState = getPasswordState
-- Changes user password.
-- If new recovery email is specified, then error EMAIL_UNCONFIRMED is returned and password change will not be applied until email will be confirmed.
-- Application should call getPasswordState from time to time to check if email is already confirmed
-- @old_password Old user password
-- @new_password New user password, may be empty to remove the password
-- @new_hint New password hint, can be empty
-- @set_recovery_email Pass True, if recovery email should be changed
-- @new_recovery_email New recovery email, may be empty
local function setPassword(old_password, new_password, new_hint, set_recovery_email, new_recovery_email)
tdcli_function ({
ID = "SetPassword",
old_password_ = old_password,
new_password_ = new_password,
new_hint_ = new_hint,
set_recovery_email_ = set_recovery_email,
new_recovery_email_ = new_recovery_email
}, dl_cb, nil)
end
M.setPassword = setPassword
-- Returns set up recovery email
-- @password Current user password
local function getRecoveryEmail(password)
tdcli_function ({
ID = "GetRecoveryEmail",
password_ = password
}, dl_cb, nil)
end
M.getRecoveryEmail = getRecoveryEmail
-- Changes user recovery email
-- @password Current user password
-- @new_recovery_email New recovery email
local function setRecoveryEmail(password, new_recovery_email)
tdcli_function ({
ID = "SetRecoveryEmail",
password_ = password,
new_recovery_email_ = new_recovery_email
}, dl_cb, nil)
end
M.setRecoveryEmail = setRecoveryEmail
-- Requests to send password recovery code to email
local function requestPasswordRecovery()
tdcli_function ({
ID = "RequestPasswordRecovery",
}, dl_cb, nil)
end
M.requestPasswordRecovery = requestPasswordRecovery
-- Recovers password with recovery code sent to email
-- @recovery_code Recovery code to check
local function recoverPassword(recovery_code)
tdcli_function ({
ID = "RecoverPassword",
recovery_code_ = tostring(recovery_code)
}, dl_cb, nil)
end
M.recoverPassword = recoverPassword
-- Returns current logged in user
local function getMe()
tdcli_function ({
ID = "GetMe",
}, dl_cb, nil)
end
M.getMe = getMe
-- Returns information about a user by its identifier, offline request if current user is not a bot
-- @user_id User identifier
local function getUser(user_id)
tdcli_function ({
ID = "GetUser",
user_id_ = user_id
}, dl_cb, nil)
end
M.getUser = getUser
-- Returns full information about a user by its identifier
-- @user_id User identifier
local function getUserFull(user_id)
tdcli_function ({
ID = "GetUserFull",
user_id_ = user_id
}, dl_cb, nil)
end
M.getUserFull = getUserFull
-- Returns information about a group by its identifier, offline request if current user is not a bot
-- @group_id Group identifier
local function getGroup(group_id)
tdcli_function ({
ID = "GetGroup",
group_id_ = getChatId(group_id).ID
}, dl_cb, nil)
end
M.getGroup = getGroup
-- Returns full information about a group by its identifier
-- @group_id Group identifier
local function getGroupFull(group_id)
tdcli_function ({
ID = "GetGroupFull",
group_id_ = getChatId(group_id).ID
}, dl_cb, nil)
end
M.getGroupFull = getGroupFull
-- Returns information about a channel by its identifier, offline request if current user is not a bot
-- @channel_id Channel identifier
local function getChannel(channel_id)
tdcli_function ({
ID = "GetChannel",
channel_id_ = getChatId(channel_id).ID
}, dl_cb, nil)
end
M.getChannel = getChannel
-- Returns full information about a channel by its identifier, cached for at most 1 minute
-- @channel_id Channel identifier
local function getChannelFull(channel_id)
tdcli_function ({
ID = "GetChannelFull",
channel_id_ = getChatId(channel_id).ID
}, dl_cb, nil)
end
M.getChannelFull = getChannelFull
-- Returns information about a chat by its identifier, offline request if current user is not a bot
-- @chat_id Chat identifier
local function getChat(chat_id)
tdcli_function ({
ID = "GetChat",
chat_id_ = chat_id
}, dl_cb, nil)
end
M.getChat = getChat
-- Returns information about a message
-- @chat_id Identifier of the chat, message belongs to
-- @message_id Identifier of the message to get
local function getMessage(chat_id, message_id)
tdcli_function ({
ID = "GetMessage",
chat_id_ = chat_id,
message_id_ = message_id
}, dl_cb, nil)
end
M.getMessage = getMessage
-- Returns information about messages.
-- If message is not found, returns null on the corresponding position of the result
-- @chat_id Identifier of the chat, messages belongs to
-- @message_ids Identifiers of the messages to get
local function getMessages(chat_id, message_ids)
tdcli_function ({
ID = "GetMessages",
chat_id_ = chat_id,
message_ids_ = message_ids -- vector
}, dl_cb, nil)
end
M.getMessages = getMessages
-- Returns information about a file, offline request
-- @file_id Identifier of the file to get
local function getFile(file_id)
tdcli_function ({
ID = "GetFile",
file_id_ = file_id
}, dl_cb, nil)
end
M.getFile = getFile
-- Returns information about a file by its persistent id, offline request
-- @persistent_file_id Persistent identifier of the file to get
local function getFilePersistent(persistent_file_id)
tdcli_function ({
ID = "GetFilePersistent",
persistent_file_id_ = persistent_file_id
}, dl_cb, nil)
end
M.getFilePersistent = getFilePersistent
-- BAD RESULT
-- Returns list of chats in the right order, chats are sorted by (order, chat_id) in decreasing order.
-- For example, to get list of chats from the beginning, the offset_order should be equal 2^63 - 1
-- @offset_order Chat order to return chats from
-- @offset_chat_id Chat identifier to return chats from
-- @limit Maximum number of chats to be returned
local function getChats(offset_order, offset_chat_id, limit)
if not limit or limit > 20 then
limit = 20
end
tdcli_function ({
ID = "GetChats",
offset_order_ = offset_order or 9223372036854775807,
offset_chat_id_ = offset_chat_id or 0,
limit_ = limit
}, dl_cb, nil)
end
M.getChats = getChats
-- Searches public chat by its username.
-- Currently only private and channel chats can be public.
-- Returns chat if found, otherwise some error is returned
-- @username Username to be resolved
local function searchPublicChat(username)
tdcli_function ({
ID = "SearchPublicChat",
username_ = username
}, dl_cb, nil)
end
M.searchPublicChat = searchPublicChat
-- Searches public chats by prefix of their username.
-- Currently only private and channel (including supergroup) chats can be public.
-- Returns meaningful number of results.
-- Returns nothing if length of the searched username prefix is less than 5.
-- Excludes private chats with contacts from the results
-- @username_prefix Prefix of the username to search
local function searchPublicChats(username_prefix)
tdcli_function ({
ID = "SearchPublicChats",
username_prefix_ = username_prefix
}, dl_cb, nil)
end
M.searchPublicChats = searchPublicChats
-- Searches for specified query in the title and username of known chats, offline request.
-- Returns chats in the order of them in the chat list
-- @query Query to search for, if query is empty, returns up to 20 recently found chats
-- @limit Maximum number of chats to be returned
local function searchChats(query, limit)
if not limit or limit > 20 then
limit = 20
end
tdcli_function ({
ID = "SearchChats",
query_ = query,
limit_ = limit
}, dl_cb, nil)
end
M.searchChats = searchChats
-- Adds chat to the list of recently found chats.
-- The chat is added to the beginning of the list.
-- If the chat is already in the list, at first it is removed from the list
-- @chat_id Identifier of the chat to add
local function addRecentlyFoundChat(chat_id)
tdcli_function ({
ID = "AddRecentlyFoundChat",
chat_id_ = chat_id
}, dl_cb, nil)
end
M.addRecentlyFoundChat = addRecentlyFoundChat
-- Deletes chat from the list of recently found chats
-- @chat_id Identifier of the chat to delete
local function deleteRecentlyFoundChat(chat_id)
tdcli_function ({
ID = "DeleteRecentlyFoundChat",
chat_id_ = chat_id
}, dl_cb, nil)
end
M.deleteRecentlyFoundChat = deleteRecentlyFoundChat
-- Clears list of recently found chats
local function deleteRecentlyFoundChats()
tdcli_function ({
ID = "DeleteRecentlyFoundChats",
}, dl_cb, nil)
end
M.deleteRecentlyFoundChats = deleteRecentlyFoundChats
-- Returns list of common chats with an other given user.
-- Chats are sorted by their type and creation date
-- @user_id User identifier
-- @offset_chat_id Chat identifier to return chats from, use 0 for the first request
-- @limit Maximum number of chats to be returned, up to 100
local function getCommonChats(user_id, offset_chat_id, limit)
if not limit or limit > 100 then
limit = 100
end
tdcli_function ({
ID = "GetCommonChats",
user_id_ = user_id,
offset_chat_id_ = offset_chat_id,
limit_ = limit
}, dl_cb, nil)
end
M.getCommonChats = getCommonChats
-- Returns messages in a chat.
-- Automatically calls openChat.
-- Returns result in reverse chronological order, i.e. in order of decreasing message.message_id
-- @chat_id Chat identifier
-- @from_message_id Identifier of the message near which we need a history, you can use 0 to get results from the beginning, i.e. from oldest to newest
-- @offset Specify 0 to get results exactly from from_message_id or negative offset to get specified message and some newer messages
-- @limit Maximum number of messages to be returned, should be positive and can't be greater than 100.
-- If offset is negative, limit must be greater than -offset.
-- There may be less than limit messages returned even the end of the history is not reached
local function getChatHistory(chat_id, from_message_id, offset, limit)
if not limit or limit > 100 then
limit = 100
end
tdcli_function ({
ID = "GetChatHistory",
chat_id_ = chat_id,
from_message_id_ = from_message_id,
offset_ = offset or 0,
limit_ = limit
}, dl_cb, nil)
end
M.getChatHistory = getChatHistory
-- Deletes all messages in the chat.
-- Can't be used for channel chats
-- @chat_id Chat identifier
-- @remove_from_chat_list Pass true, if chat should be removed from the chat list
local function deleteChatHistory(chat_id, remove_from_chat_list)
tdcli_function ({
ID = "DeleteChatHistory",
chat_id_ = chat_id,
remove_from_chat_list_ = remove_from_chat_list
}, dl_cb, nil)
end
M.deleteChatHistory = deleteChatHistory
-- Searches for messages with given words in the chat.
-- Returns result in reverse chronological order, i. e. in order of decreasimg message_id.
-- Doesn't work in secret chats
-- @chat_id Chat identifier to search in
-- @query Query to search for @from_message_id Identifier of the message from which we need a history, you can use 0 to get results from beginning
-- @limit Maximum number of messages to be returned, can't be greater than 100
-- @filter Filter for content of searched messages
-- filter = Empty|Animation|Audio|Document|Photo|Video|Voice|PhotoAndVideo|Url|ChatPhoto
local function searchChatMessages(chat_id, query, from_message_id, limit, filter)
if not limit or limit > 100 then
limit = 100
end
tdcli_function ({
ID = "SearchChatMessages",
chat_id_ = chat_id,
query_ = query,
from_message_id_ = from_message_id,
limit_ = limit,
filter_ = {
ID = 'SearchMessagesFilter' .. filter
},
}, dl_cb, nil)
end
M.searchChatMessages = searchChatMessages
-- Searches for messages in all chats except secret.
-- Returns result in reverse chronological order, i. e. in order of decreasing (date, chat_id, message_id)
-- @query Query to search for
-- @offset_date Date of the message to search from, you can use 0 or any date in the future to get results from the beginning
-- @offset_chat_id Chat identifier of the last found message or 0 for the first request
-- @offset_message_id Message identifier of the last found message or 0 for the first request
-- @limit Maximum number of messages to be returned, can't be greater than 100
local function searchMessages(query, offset_date, offset_chat_id, offset_message_id, limit)
if not limit or limit > 100 then
limit = 100
end
tdcli_function ({
ID = "SearchMessages",
query_ = query,
offset_date_ = offset_date,
offset_chat_id_ = offset_chat_id,
offset_message_id_ = offset_message_id,
limit_ = limit
}, dl_cb, nil)
end
M.searchMessages = searchMessages
-- Sends a message.
-- Returns sent message.
-- UpdateChatTopMessage will not be sent, so returned message should be used to update chat top message
-- @chat_id Chat to send message
-- @reply_to_message_id Identifier of a message to reply to or 0
-- @disable_notification Pass true, to disable notification about the message
-- @from_background Pass true, if the message is sent from background
-- @reply_markup Bots only. Markup for replying to message
-- @input_message_content Content of a message to send
local function sendMessage(chat_id, reply_to_message_id, disable_notification, text, disable_web_page_preview, parse_mode)
local TextParseMode = getParseMode(parse_mode)
tdcli_function ({
ID = "SendMessage",
chat_id_ = chat_id,
reply_to_message_id_ = reply_to_message_id,
disable_notification_ = disable_notification,
from_background_ = 1,
reply_markup_ = nil,
input_message_content_ = {
ID = "InputMessageText",
text_ = text,
disable_web_page_preview_ = disable_web_page_preview,
clear_draft_ = 0,
entities_ = {},
parse_mode_ = TextParseMode,
},
}, dl_cb, nil)
end
M.sendMessage = sendMessage
-- Invites bot to a chat (if it is not in the chat) and send /start to it.
-- Bot can't be invited to a private chat other than chat with the bot.
-- Bots can't be invited to broadcast channel chats.
-- Returns sent message.
-- UpdateChatTopMessage will not be sent, so returned message should be used to update chat top message
-- @bot_user_id Identifier of the bot
-- @chat_id Identifier of the chat
-- @parameter Hidden parameter sent to bot for deep linking (https://api.telegram.org/bots#deep-linking)
-- parameter=start|startgroup or custom as defined by bot creator
local function sendBotStartMessage(bot_user_id, chat_id, parameter)
tdcli_function ({
ID = "SendBotStartMessage",
bot_user_id_ = bot_user_id,
chat_id_ = chat_id,
parameter_ = parameter
}, dl_cb, nil)
end
M.sendBotStartMessage = sendBotStartMessage
-- Sends result of the inline query as a message.
-- Returns sent message.
-- UpdateChatTopMessage will not be sent, so returned message should be used to update chat top message.
-- Always clears chat draft message
-- @chat_id Chat to send message
-- @reply_to_message_id Identifier of a message to reply to or 0
-- @disable_notification Pass true, to disable notification about the message
-- @from_background Pass true, if the message is sent from background
-- @query_id Identifier of the inline query
-- @result_id Identifier of the inline result
local function sendInlineQueryResultMessage(chat_id, reply_to_message_id, disable_notification, from_background, query_id, result_id)
tdcli_function ({
ID = "SendInlineQueryResultMessage",
chat_id_ = chat_id,
reply_to_message_id_ = reply_to_message_id,
disable_notification_ = disable_notification,
from_background_ = from_background,
query_id_ = query_id,
result_id_ = result_id
}, dl_cb, nil)
end
M.sendInlineQueryResultMessage = sendInlineQueryResultMessage
-- Forwards previously sent messages.
-- Returns forwarded messages in the same order as message identifiers passed in message_ids.
-- If message can't be forwarded, null will be returned instead of the message.
-- UpdateChatTopMessage will not be sent, so returned messages should be used to update chat top message
-- @chat_id Identifier of a chat to forward messages
-- @from_chat_id Identifier of a chat to forward from
-- @message_ids Identifiers of messages to forward
-- @disable_notification Pass true, to disable notification about the message
-- @from_background Pass true, if the message is sent from background
local function forwardMessages(chat_id, from_chat_id, message_ids, disable_notification)
tdcli_function ({
ID = "ForwardMessages",
chat_id_ = chat_id,
from_chat_id_ = from_chat_id,
message_ids_ = message_ids, -- vector
disable_notification_ = disable_notification,
from_background_ = 1
}, dl_cb, nil)
end
M.forwardMessages = forwardMessages
-- Deletes messages.
-- UpdateDeleteMessages will not be sent for messages deleted through that function
-- @chat_id Chat identifier
-- @message_ids Identifiers of messages to delete
local function deleteMessages(chat_id, message_ids)
tdcli_function ({
ID = "DeleteMessages",
chat_id_ = chat_id,
message_ids_ = message_ids -- vector
}, dl_cb, nil)
end
M.deleteMessages = deleteMessages
-- Edits text of text or game message.
-- Non-bots can edit message in a limited period of time.
-- Returns edited message after edit is complete server side
-- @chat_id Chat the message belongs to
-- @message_id Identifier of the message
-- @reply_markup Bots only. New message reply markup
-- @input_message_content New text content of the message. Should be of type InputMessageText
local function editMessageText(chat_id, message_id, reply_markup, text, disable_web_page_preview, parse_mode)
local TextParseMode = getParseMode(parse_mode)
tdcli_function ({
ID = "EditMessageText",
chat_id_ = chat_id,
message_id_ = message_id,
reply_markup_ = reply_markup, -- reply_markup:ReplyMarkup
input_message_content_ = {
ID = "InputMessageText",
text_ = text,
disable_web_page_preview_ = disable_web_page_preview,
clear_draft_ = 0,
entities_ = {},
parse_mode_ = TextParseMode,
},
}, dl_cb, nil)
end
M.editMessageText = editMessageText
-- Edits message content caption. Non-bots can edit message in a limited period of time. Returns edited message after edit is complete server side
-- @chat_id Chat the message belongs to @message_id Identifier of the message @reply_markup Bots only. New message reply markup @caption New message content caption, 0-200 characters
local function editMessageCaption(chat_id, message_id, reply_markup, caption)
tdcli_function ({
ID = "EditMessageCaption",
chat_id_ = chat_id,
message_id_ = message_id,
reply_markup_ = reply_markup, -- reply_markup:ReplyMarkup
caption_ = caption
}, dl_cb, nil)
end
M.editMessageCaption = editMessageCaption
-- Bots only.
-- Edits message reply markup.
-- Returns edited message after edit is complete server side
-- @chat_id Chat the message belongs to
-- @message_id Identifier of the message
-- @reply_markup New message reply markup
local function editMessageReplyMarkup(inline_message_id, reply_markup, caption)
tdcli_function ({
ID = "EditInlineMessageCaption",
inline_message_id_ = inline_message_id,
reply_markup_ = reply_markup, -- reply_markup:ReplyMarkup
caption_ = caption
}, dl_cb, nil)
end
M.editMessageReplyMarkup = editMessageReplyMarkup
-- Bots only.
-- Edits text of an inline text or game message sent via bot
-- @inline_message_id Inline message identifier
-- @reply_markup New message reply markup
-- @input_message_content New text content of the message. Should be of type InputMessageText
local function editInlineMessageText(inline_message_id, reply_markup, text, disable_web_page_preview)
tdcli_function ({
ID = "EditInlineMessageText",
inline_message_id_ = inline_message_id,
reply_markup_ = reply_markup, -- reply_markup:ReplyMarkup
input_message_content_ = {
ID = "InputMessageText",
text_ = text,
disable_web_page_preview_ = disable_web_page_preview,
clear_draft_ = 0,
entities_ = {}
},
}, dl_cb, nil)
end
M.editInlineMessageText = editInlineMessageText
-- Bots only. Edits caption of an inline message content sent via bot @inline_message_id Inline message identifier @reply_markup New message reply markup @caption New message content caption, 0-200 characters
local function editInlineMessageCaption(inline_message_id, reply_markup, caption)
tdcli_function ({
ID = "EditInlineMessageCaption",
inline_message_id_ = inline_message_id,
reply_markup_ = reply_markup, -- reply_markup:ReplyMarkup
caption_ = caption
}, dl_cb, nil)
end
M.editInlineMessageCaption = editInlineMessageCaption
-- Bots only.
-- Edits reply markup of an inline message sent via bot
-- @inline_message_id Inline message identifier
-- @reply_markup New message reply markup
local function editInlineMessageReplyMarkup(inline_message_id, reply_markup)
tdcli_function ({
ID = "EditInlineMessageReplyMarkup",
inline_message_id_ = inline_message_id,
reply_markup_ = reply_markup -- reply_markup:ReplyMarkup
}, dl_cb, nil)
end
M.editInlineMessageReplyMarkup = editInlineMessageReplyMarkup
-- Sends inline query to a bot and returns its results.
-- Unavailable for bots
-- @bot_user_id Identifier of the bot send query to
-- @chat_id Identifier of the chat, where the query is sent
-- @user_location User location, only if needed @query Text of the query
-- @offset Offset of the first entry to return
local function getInlineQueryResults(bot_user_id, chat_id, latitude, longitude, query, offset)
tdcli_function ({
ID = "GetInlineQueryResults",
bot_user_id_ = bot_user_id,
chat_id_ = chat_id,
user_location_ = {
ID = "Location",
latitude_ = latitude,
longitude_ = longitude
},
query_ = query,
offset_ = offset
}, dl_cb, nil)
end
M.getInlineQueryResults = getInlineQueryResults
-- Bots only.
-- Sets result of the inline query
-- @inline_query_id Identifier of the inline query
-- @is_personal Does result of the query can be cached only for specified user
-- @results Results of the query @cache_time Allowed time to cache results of the query in seconds
-- @next_offset Offset for the next inline query, pass empty string if there is no more results
-- @switch_pm_text If non-empty, this text should be shown on the button, which opens private chat with the bot and sends bot start message with parameter switch_pm_parameter
-- @switch_pm_parameter Parameter for the bot start message
local function answerInlineQuery(inline_query_id, is_personal, cache_time, next_offset, switch_pm_text, switch_pm_parameter)
tdcli_function ({
ID = "AnswerInlineQuery",
inline_query_id_ = inline_query_id,
is_personal_ = is_personal,
results_ = results, --vector<InputInlineQueryResult>,
cache_time_ = cache_time,
next_offset_ = next_offset,
switch_pm_text_ = switch_pm_text,
switch_pm_parameter_ = switch_pm_parameter
}, dl_cb, nil)
end
M.answerInlineQuery = answerInlineQuery
-- Sends callback query to a bot and returns answer to it.
-- Unavailable for bots
-- @chat_id Identifier of the chat with a message
-- @message_id Identifier of the message, from which the query is originated
-- @payload Query payload
local function getCallbackQueryAnswer(chat_id, message_id, text, show_alert, url)
tdcli_function ({
ID = "GetCallbackQueryAnswer",
chat_id_ = chat_id,
message_id_ = message_id,
payload_ = {
ID = "CallbackQueryAnswer",
text_ = text,
show_alert_ = show_alert,
url_ = url
},
}, dl_cb, nil)
end
M.getCallbackQueryAnswer = getCallbackQueryAnswer
-- Bots only.
-- Sets result of the callback query
-- @callback_query_id Identifier of the callback query
-- @text Text of the answer
-- @show_alert If true, an alert should be shown to the user instead of a toast
-- @url Url to be opened
-- @cache_time Allowed time to cache result of the query in seconds
local function answerCallbackQuery(callback_query_id, text, show_alert, url, cache_time)
tdcli_function ({
ID = "AnswerCallbackQuery",
callback_query_id_ = callback_query_id,
text_ = text,
show_alert_ = show_alert,
url_ = url,
cache_time_ = cache_time
}, dl_cb, nil)
end
M.answerCallbackQuery = answerCallbackQuery
-- Bots only.
-- Updates game score of the specified user in the game
-- @chat_id Chat a message with the game belongs to
-- @message_id Identifier of the message
-- @edit_message True, if message should be edited
-- @user_id User identifier
-- @score New score
-- @force Pass True to update the score even if it decreases. If score is 0, user will be deleted from the high scores table
local function setGameScore(chat_id, message_id, edit_message, user_id, score, force)
tdcli_function ({
ID = "SetGameScore",
chat_id_ = chat_id,
message_id_ = message_id,
edit_message_ = edit_message,
user_id_ = user_id,
score_ = score,
force_ = force
}, dl_cb, nil)
end
M.setGameScore = setGameScore
-- Bots only.
-- Updates game score of the specified user in the game
-- @inline_message_id Inline message identifier
-- @edit_message True, if message should be edited
-- @user_id User identifier
-- @score New score
-- @force Pass True to update the score even if it decreases. If score is 0, user will be deleted from the high scores table
local function setInlineGameScore(inline_message_id, edit_message, user_id, score, force)
tdcli_function ({
ID = "SetInlineGameScore",
inline_message_id_ = inline_message_id,
edit_message_ = edit_message,
user_id_ = user_id,
score_ = score,
force_ = force
}, dl_cb, nil)
end
M.setInlineGameScore = setInlineGameScore
-- Bots only.
-- Returns game high scores and some part of the score table around of the specified user in the game
-- @chat_id Chat a message with the game belongs to
-- @message_id Identifier of the message
-- @user_id User identifie
local function getGameHighScores(chat_id, message_id, user_id)
tdcli_function ({
ID = "GetGameHighScores",
chat_id_ = chat_id,
message_id_ = message_id,
user_id_ = user_id
}, dl_cb, nil)
end
M.getGameHighScores = getGameHighScores
-- Bots only.
-- Returns game high scores and some part of the score table around of the specified user in the game
-- @inline_message_id Inline message identifier
-- @user_id User identifier
local function getInlineGameHighScores(inline_message_id, user_id)
tdcli_function ({
ID = "GetInlineGameHighScores",
inline_message_id_ = inline_message_id,
user_id_ = user_id
}, dl_cb, nil)
end
M.getInlineGameHighScores = getInlineGameHighScores