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Probably makes sense to give more details here, that it's Windows scRGB, etc:
The expected mapping is such that a color value of (1.0, 1.0, 1.0)
corresponds to a luminance level of 80 nits on a standardized studio
monitor.
As the color value per channel goes beyond 1.0 and up to 125.0, the
corresponding luminance levels also increase linearly to
a maximum of 10000 nits.
Ref https://github.com/libsdl-org/SDL/pull/9312/files#r1711938621
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