diff --git a/godot/assets/CubeBlock.svg b/godot/assets/CubeBlock.svg new file mode 100644 index 0000000..691241b --- /dev/null +++ b/godot/assets/CubeBlock.svg @@ -0,0 +1,11 @@ + + + + + + + + + + + diff --git a/godot/assets/CubeBlock.svg.import b/godot/assets/CubeBlock.svg.import new file mode 100644 index 0000000..71eaf74 --- /dev/null +++ b/godot/assets/CubeBlock.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://coah48h1p4ys8" +path="res://.godot/imported/CubeBlock.svg-ba4b8a9bbceb39eb063a857d200dc67d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/CubeBlock.svg" +dest_files=["res://.godot/imported/CubeBlock.svg-ba4b8a9bbceb39eb063a857d200dc67d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/godot/assets/DisconnectHookBlock.svg b/godot/assets/DisconnectHookBlock.svg new file mode 100644 index 0000000..c480789 --- /dev/null +++ b/godot/assets/DisconnectHookBlock.svg @@ -0,0 +1,11 @@ + + + + + + + + + + + diff --git a/godot/assets/DisconnectHookBlock.svg.import b/godot/assets/DisconnectHookBlock.svg.import new file mode 100644 index 0000000..0c3696e --- /dev/null +++ b/godot/assets/DisconnectHookBlock.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cb43bertxseth" +path="res://.godot/imported/DisconnectHookBlock.svg-951853b672a7937bf2532cc41fef15e8.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/DisconnectHookBlock.svg" +dest_files=["res://.godot/imported/DisconnectHookBlock.svg-951853b672a7937bf2532cc41fef15e8.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/godot/assets/HookBlock.svg b/godot/assets/HookBlock.svg new file mode 100644 index 0000000..a81778c --- /dev/null +++ b/godot/assets/HookBlock.svg @@ -0,0 +1,11 @@ + + + + + + + + + + + diff --git a/godot/assets/HookBlock.svg.import b/godot/assets/HookBlock.svg.import new file mode 100644 index 0000000..d6648a7 --- /dev/null +++ b/godot/assets/HookBlock.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d4ll0slartdyk" +path="res://.godot/imported/HookBlock.svg-9e60fd56c7273e33c013b1a9e3ea0295.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/HookBlock.svg" +dest_files=["res://.godot/imported/HookBlock.svg-9e60fd56c7273e33c013b1a9e3ea0295.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/godot/assets/LBlock.svg b/godot/assets/LBlock.svg index 453a25c..2ac555d 100644 --- a/godot/assets/LBlock.svg +++ b/godot/assets/LBlock.svg @@ -1,7 +1,7 @@ - - + + diff --git a/godot/assets/OffsetBlock.svg b/godot/assets/OffsetBlock.svg new file mode 100644 index 0000000..8997906 --- /dev/null +++ b/godot/assets/OffsetBlock.svg @@ -0,0 +1,11 @@ + + + + + + + + + + + diff --git a/godot/assets/OffsetBlock.svg.import b/godot/assets/OffsetBlock.svg.import new file mode 100644 index 0000000..d159063 --- /dev/null +++ b/godot/assets/OffsetBlock.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://4me05add204a" +path="res://.godot/imported/OffsetBlock.svg-b1fb4270a06a0866561cabc46bd20c27.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/OffsetBlock.svg" +dest_files=["res://.godot/imported/OffsetBlock.svg-b1fb4270a06a0866561cabc46bd20c27.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/godot/assets/TBlock.svg b/godot/assets/TBlock.svg new file mode 100644 index 0000000..0509b08 --- /dev/null +++ b/godot/assets/TBlock.svg @@ -0,0 +1,11 @@ + + + + + + + + + + + diff --git a/godot/assets/TBlock.svg.import b/godot/assets/TBlock.svg.import new file mode 100644 index 0000000..a103942 --- /dev/null +++ b/godot/assets/TBlock.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d0nqwemj0xyhn" +path="res://.godot/imported/TBlock.svg-0d4fca7eead26f8c6f6a7f7e45dc995c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/TBlock.svg" +dest_files=["res://.godot/imported/TBlock.svg-0d4fca7eead26f8c6f6a7f7e45dc995c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/godot/assets/one_block.svg b/godot/assets/one_block.svg index 9625658..cb91a0d 100644 --- a/godot/assets/one_block.svg +++ b/godot/assets/one_block.svg @@ -1,3 +1,3 @@ - + diff --git a/godot/ingredients/resources/cube_block.tres b/godot/ingredients/resources/cube_block.tres new file mode 100644 index 0000000..af8edbd --- /dev/null +++ b/godot/ingredients/resources/cube_block.tres @@ -0,0 +1,19 @@ +[gd_resource type="Resource" script_class="Ingredient" load_steps=4 format=3 uid="uid://8p82vshqls3p"] + +[ext_resource type="Script" path="res://ingredient_actions/actions/defend_action.gd" id="1_ow2ti"] +[ext_resource type="Script" path="res://scenes/ingredient_block/ingredient_resource.gd" id="2_6un3w"] + +[sub_resource type="Resource" id="Resource_vvcgy"] +script = ExtResource("1_ow2ti") +defense_value = 10 + +[resource] +script = ExtResource("2_6un3w") +ingredient_name = "Cube Block" +image = "res://assets/CubeBlock.svg" +action = SubResource("Resource_vvcgy") +color = Color(0.781871, 0.0319325, 0.340096, 1) +base_structure = Array[Vector2]([Vector2(0, 0), Vector2(0, 1), Vector2(0, 2), Vector2(1, 0), Vector2(1, 1), Vector2(1, 2), Vector2(2, 0), Vector2(2, 1), Vector2(2, 2)]) +right_structure = Array[Vector2]([Vector2(0, 0), Vector2(0, 1), Vector2(0, 2), Vector2(-1, 0), Vector2(-1, 1), Vector2(-1, 2), Vector2(-2, 0), Vector2(-2, 1), Vector2(-2, 2)]) +flipped_structure = Array[Vector2]([Vector2(0, 0), Vector2(0, -1), Vector2(0, -2), Vector2(-1, 0), Vector2(-1, -1), Vector2(-1, -2), Vector2(-2, 0), Vector2(-2, -1), Vector2(-2, -2)]) +left_structure = Array[Vector2]([Vector2(0, 0), Vector2(0, -1), Vector2(0, -2), Vector2(1, 0), Vector2(1, -1), Vector2(1, -2), Vector2(2, 0), Vector2(2, -1), Vector2(2, -2)]) diff --git a/godot/ingredients/resources/disconnected_block.tres b/godot/ingredients/resources/disconnected_block.tres new file mode 100644 index 0000000..0fb79cf --- /dev/null +++ b/godot/ingredients/resources/disconnected_block.tres @@ -0,0 +1,20 @@ +[gd_resource type="Resource" script_class="Ingredient" load_steps=4 format=3 uid="uid://curs4gmtnp140"] + +[ext_resource type="Script" path="res://ingredient_actions/actions/attack_action.gd" id="1_p7vqq"] +[ext_resource type="Script" path="res://scenes/ingredient_block/ingredient_resource.gd" id="2_7vwyi"] + +[sub_resource type="Resource" id="Resource_y52xg"] +script = ExtResource("1_p7vqq") +attack_range = Array[int]([2, 3]) +target = 0 + +[resource] +script = ExtResource("2_7vwyi") +ingredient_name = "Disconnected Block" +image = "res://assets/DisconnectHookBlock.svg" +action = SubResource("Resource_y52xg") +color = Color(0.781871, 0.0319325, 0.340096, 1) +base_structure = Array[Vector2]([Vector2(0, 0), Vector2(0, 1), Vector2(1, 2), Vector2(2, 2)]) +right_structure = Array[Vector2]([Vector2(0, 0), Vector2(-1, 0), Vector2(-2, 1), Vector2(-2, 2)]) +flipped_structure = Array[Vector2]([Vector2(0, 0), Vector2(0, -1), Vector2(-1, -2), Vector2(-2, -2)]) +left_structure = Array[Vector2]([Vector2(0, 0), Vector2(1, 0), Vector2(2, -1), Vector2(2, -2)]) diff --git a/godot/ingredients/resources/godot_single.tres b/godot/ingredients/resources/godot_single.tres index ed8c4be..b8ba75a 100644 --- a/godot/ingredients/resources/godot_single.tres +++ b/godot/ingredients/resources/godot_single.tres @@ -13,6 +13,7 @@ script = ExtResource("1_dmw50") ingredient_name = "Godot" image = "res://assets/one_block.svg" action = SubResource("Resource_8c46l") +color = Color(0.996078, 0.423529, 0.564706, 1) base_structure = Array[Vector2]([Vector2(0, 0)]) right_structure = Array[Vector2]([Vector2(0, 0)]) flipped_structure = Array[Vector2]([Vector2(0, 0)]) diff --git a/godot/ingredients/resources/hook_block.tres b/godot/ingredients/resources/hook_block.tres new file mode 100644 index 0000000..364df2a --- /dev/null +++ b/godot/ingredients/resources/hook_block.tres @@ -0,0 +1,20 @@ +[gd_resource type="Resource" script_class="Ingredient" load_steps=4 format=3 uid="uid://crywtu8cg1y53"] + +[ext_resource type="Script" path="res://ingredient_actions/actions/attack_action.gd" id="1_4378i"] +[ext_resource type="Script" path="res://scenes/ingredient_block/ingredient_resource.gd" id="2_6i7m1"] + +[sub_resource type="Resource" id="Resource_y52xg"] +script = ExtResource("1_4378i") +attack_range = Array[int]([2, 3]) +target = 0 + +[resource] +script = ExtResource("2_6i7m1") +ingredient_name = "L Block" +image = "res://assets/HookBlock.svg" +action = SubResource("Resource_y52xg") +color = Color(0.781871, 0.0319325, 0.340096, 1) +base_structure = Array[Vector2]([Vector2(0, 0), Vector2(0, 1), Vector2(0, 2), Vector2(1, 2), Vector2(2, 2)]) +right_structure = Array[Vector2]([Vector2(0, 0), Vector2(-1, 0), Vector2(-2, 0), Vector2(-2, 1), Vector2(-2, 2)]) +flipped_structure = Array[Vector2]([Vector2(0, 0), Vector2(0, -1), Vector2(0, -2), Vector2(-1, -2), Vector2(-2, -2)]) +left_structure = Array[Vector2]([Vector2(0, 0), Vector2(1, 0), Vector2(2, 0), Vector2(2, -1), Vector2(2, -2)]) diff --git a/godot/ingredients/resources/l_block.tres b/godot/ingredients/resources/l_block.tres index b99253b..ea97d99 100644 --- a/godot/ingredients/resources/l_block.tres +++ b/godot/ingredients/resources/l_block.tres @@ -1,18 +1,18 @@ [gd_resource type="Resource" script_class="Ingredient" load_steps=4 format=3 uid="uid://cyhd24hu3rkmq"] -[ext_resource type="Script" path="res://ingredient_actions/actions/attack_action.gd" id="1_4wwl0"] [ext_resource type="Script" path="res://scenes/ingredient_block/ingredient_resource.gd" id="1_vl3xs"] +[ext_resource type="Script" path="res://ingredient_actions/actions/defend_action.gd" id="1_xmaqc"] -[sub_resource type="Resource" id="Resource_y52xg"] -script = ExtResource("1_4wwl0") -attack_range = Array[int]([1, 2]) -target = 0 +[sub_resource type="Resource" id="Resource_tha6s"] +script = ExtResource("1_xmaqc") +defense_value = 4 [resource] script = ExtResource("1_vl3xs") ingredient_name = "L Block" image = "res://assets/LBlock.svg" -action = SubResource("Resource_y52xg") +action = SubResource("Resource_tha6s") +color = Color(0.996078, 0.423529, 0.564706, 1) base_structure = Array[Vector2]([Vector2(0, 0), Vector2(1, 0), Vector2(1, 1)]) right_structure = Array[Vector2]([Vector2(0, 0), Vector2(0, 1), Vector2(-1, 1)]) flipped_structure = Array[Vector2]([Vector2(0, 0), Vector2(-1, 0), Vector2(-1, -1)]) diff --git a/godot/ingredients/resources/t_block.tres b/godot/ingredients/resources/t_block.tres new file mode 100644 index 0000000..a625c86 --- /dev/null +++ b/godot/ingredients/resources/t_block.tres @@ -0,0 +1,20 @@ +[gd_resource type="Resource" script_class="Ingredient" load_steps=4 format=3 uid="uid://dnfyhrn54p1s"] + +[ext_resource type="Script" path="res://ingredient_actions/actions/attack_action.gd" id="1_43irh"] +[ext_resource type="Script" path="res://scenes/ingredient_block/ingredient_resource.gd" id="2_caslh"] + +[sub_resource type="Resource" id="Resource_y52xg"] +script = ExtResource("1_43irh") +attack_range = Array[int]([3, 6]) +target = 0 + +[resource] +script = ExtResource("2_caslh") +ingredient_name = "L Block" +image = "res://assets/TBlock.svg" +action = SubResource("Resource_y52xg") +color = Color(0.946404, 0.0816347, 0.421494, 1) +base_structure = Array[Vector2]([Vector2(0, 0), Vector2(0, 1), Vector2(1, 1), Vector2(0, 2), Vector2(2, 1)]) +right_structure = Array[Vector2]([Vector2(0, 0), Vector2(-1, 0), Vector2(-2, 0), Vector2(-1, 1), Vector2(-1, 2)]) +flipped_structure = Array[Vector2]([Vector2(0, 0), Vector2(0, -1), Vector2(0, -2), Vector2(-1, -1), Vector2(-2, -1)]) +left_structure = Array[Vector2]([Vector2(0, 0), Vector2(1, 0), Vector2(2, 0), Vector2(1, -1), Vector2(1, -2)]) diff --git a/godot/loot_tables/resources/base_table.tres b/godot/loot_tables/resources/base_table.tres index 9e0f978..916f320 100644 --- a/godot/loot_tables/resources/base_table.tres +++ b/godot/loot_tables/resources/base_table.tres @@ -1,9 +1,13 @@ -[gd_resource type="Resource" script_class="LootTable" load_steps=8 format=3 uid="uid://b181mahpm5jwp"] +[gd_resource type="Resource" script_class="LootTable" load_steps=15 format=3 uid="uid://b181mahpm5jwp"] [ext_resource type="Script" path="res://loot_tables/LootTableEntry.gd" id="1_5p5ur"] [ext_resource type="Script" path="res://loot_tables/loot_table.gd" id="1_pcdo4"] [ext_resource type="Resource" uid="uid://bahbxo6wc30m4" path="res://ingredients/resources/godot_single.tres" id="2_0u5as"] [ext_resource type="Resource" uid="uid://cyhd24hu3rkmq" path="res://ingredients/resources/l_block.tres" id="3_g1scy"] +[ext_resource type="Resource" uid="uid://8p82vshqls3p" path="res://ingredients/resources/cube_block.tres" id="4_53rnb"] +[ext_resource type="Resource" uid="uid://curs4gmtnp140" path="res://ingredients/resources/disconnected_block.tres" id="5_pwyps"] +[ext_resource type="Resource" uid="uid://crywtu8cg1y53" path="res://ingredients/resources/hook_block.tres" id="6_xjkps"] +[ext_resource type="Resource" uid="uid://dnfyhrn54p1s" path="res://ingredients/resources/t_block.tres" id="7_8ewyt"] [sub_resource type="Resource" id="Resource_rwm6v"] script = ExtResource("1_5p5ur") @@ -17,10 +21,25 @@ likelihood = 1 [sub_resource type="Resource" id="Resource_p8m23"] script = ExtResource("1_5p5ur") -ingredient = ExtResource("2_0u5as") +ingredient = ExtResource("4_53rnb") +likelihood = 1 + +[sub_resource type="Resource" id="Resource_o5qag"] +script = ExtResource("1_5p5ur") +ingredient = ExtResource("5_pwyps") +likelihood = 1 + +[sub_resource type="Resource" id="Resource_d2rgo"] +script = ExtResource("1_5p5ur") +ingredient = ExtResource("6_xjkps") +likelihood = 1 + +[sub_resource type="Resource" id="Resource_jsure"] +script = ExtResource("1_5p5ur") +ingredient = ExtResource("7_8ewyt") likelihood = 1 [resource] script = ExtResource("1_pcdo4") -loot = Array[ExtResource("1_5p5ur")]([SubResource("Resource_rwm6v"), SubResource("Resource_mk8fk"), SubResource("Resource_p8m23")]) +loot = Array[ExtResource("1_5p5ur")]([SubResource("Resource_rwm6v"), SubResource("Resource_mk8fk"), SubResource("Resource_p8m23"), SubResource("Resource_o5qag"), SubResource("Resource_d2rgo"), SubResource("Resource_jsure")]) money_range = Array[int]([5, 15]) diff --git a/godot/scenes/cauldron/cauldron.gd b/godot/scenes/cauldron/cauldron.gd index 1d4ae3e..125baf8 100644 --- a/godot/scenes/cauldron/cauldron.gd +++ b/godot/scenes/cauldron/cauldron.gd @@ -57,9 +57,9 @@ func _get_drag_data(_at_position:Vector2)->Variant: var drag_data : ItemDrag = ItemDrag.new(hovered_node, ingredient_copy, preview) set_drag_preview(preview) if hovered_node.parent: - hovered_node.parent.get_child(0).modulate = Color(1.0,1.0,1.0,0.4) + hovered_node.parent.get_child(0).get_child(0).modulate = Color(1.0,1.0,1.0,0.4) else: - hovered_node.get_child(0).modulate = Color(1.0,1.0,1.0,0.4) + hovered_node.get_child(0).get_child(0).modulate = Color(1.0,1.0,1.0,0.4) return drag_data return null # make this the other way around # need to make it so you can move block to a place that it currently resides in, need to toggle then add a check on drag end to check if successful and revert if not @@ -151,6 +151,7 @@ func get_ingredients() -> Array[Ingredient]: func clear_board() -> void: pieces_on_board = [] var slot_container_children : Array[Node] = slot_container.get_children() + pieces_on_board = [] for i in slot_container_children.size(): var slot: Node = slot_container_children[i] if slot is CauldronSlot: diff --git a/godot/scenes/cauldron/cauldron_slot.gd b/godot/scenes/cauldron/cauldron_slot.gd index d656dd7..ab6bfd3 100644 --- a/godot/scenes/cauldron/cauldron_slot.gd +++ b/godot/scenes/cauldron/cauldron_slot.gd @@ -19,5 +19,5 @@ var block_rotation: float func _notification(what:int)->void: - if what == Node.NOTIFICATION_DRAG_END: - modulate = Color.WHITE \ No newline at end of file + if what == Node.NOTIFICATION_DRAG_END and ingredient: + modulate = ingredient.color \ No newline at end of file diff --git a/godot/scenes/combat_arena/combat_arena.gd b/godot/scenes/combat_arena/combat_arena.gd index ae9316e..c8989da 100644 --- a/godot/scenes/combat_arena/combat_arena.gd +++ b/godot/scenes/combat_arena/combat_arena.gd @@ -61,6 +61,8 @@ func _on_end_turn_button_pressed(): print('ending players turn') # var enemy_spawn_point: EnemySpawnPoint = $EnemySpawnPoint # var enemy: EnemyNode = enemy_spawn_point.get_enemy_node() + if currently_targeted_enemy and enemy_nodes[currently_targeted_enemy] and enemy_nodes[currently_targeted_enemy].enemy.stats.health <= 0: + currently_targeted_enemy = enemy_nodes.find(func (x): return x.stats and x.stats.health > 0) for ingredient in cauldron.get_ingredients(): if ingredient.action: ingredient.action.process_action(player_node, enemy_nodes, currently_targeted_enemy) diff --git a/godot/scenes/component_pouch/component_pouch.tscn b/godot/scenes/component_pouch/component_pouch.tscn index ec32c23..ba26d4a 100644 --- a/godot/scenes/component_pouch/component_pouch.tscn +++ b/godot/scenes/component_pouch/component_pouch.tscn @@ -16,5 +16,5 @@ ingredient_block_scene = ExtResource("2_njvai") unique_name_in_owner = true layout_mode = 2 size_flags_vertical = 3 -theme_override_constants/separation = 32 +theme_override_constants/separation = 97 alignment = 1 diff --git a/godot/scenes/enemy/enemy_spawn_point.tscn b/godot/scenes/enemy/enemy_spawn_point.tscn index 57f6338..d16044a 100644 --- a/godot/scenes/enemy/enemy_spawn_point.tscn +++ b/godot/scenes/enemy/enemy_spawn_point.tscn @@ -19,10 +19,10 @@ flat = true [node name="SelectedCrosshair" type="TextureRect" parent="."] unique_name_in_owner = true -offset_left = -10.0 -offset_top = 156.0 -offset_right = 17.0 -offset_bottom = 177.0 +offset_left = -11.0 +offset_top = 93.0 +offset_right = 16.0 +offset_bottom = 114.0 rotation = 4.71239 texture = ExtResource("3_ptol8") expand_mode = 1 diff --git a/godot/scenes/ingredient_block/block_preview.tscn b/godot/scenes/ingredient_block/block_preview.tscn index 1c877d4..5b3cbff 100644 --- a/godot/scenes/ingredient_block/block_preview.tscn +++ b/godot/scenes/ingredient_block/block_preview.tscn @@ -4,6 +4,7 @@ [ext_resource type="Texture2D" uid="uid://dmelj2qgr8w7k" path="res://icon.svg" id="2_fr8q3"] [node name="BlockPreview" type="Control"] +modulate = Color(0.996078, 0.423529, 0.564706, 1) layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 diff --git a/godot/scenes/ingredient_block/ingredient_block.gd b/godot/scenes/ingredient_block/ingredient_block.gd index 7d13a87..fd4a7d9 100644 --- a/godot/scenes/ingredient_block/ingredient_block.gd +++ b/godot/scenes/ingredient_block/ingredient_block.gd @@ -23,13 +23,15 @@ func setup(_block_data: Ingredient) -> void: var size_vector: Vector2 = Vector2(max_width * block_size + block_size, max_height * block_size + block_size ) # size = size_vector # print(size_vector) - # set_deferred('size', size_vector) + set_deferred('size', size_vector) # pivot_offset = Vector2(16,16) # set_deferred('size', size_vector) + size = size_vector $TextureRect.size = size_vector $TextureRect.texture = ResourceLoader.load(ingredient_resource.image) if on_board: mouse_filter = MOUSE_FILTER_IGNORE + modulate = ingredient_resource.color func parse_structure(points: Array[Vector2]) -> void: for point in points: @@ -55,4 +57,4 @@ func _get_drag_data(_at_position:Vector2)->Variant: func _notification(what:int)->void: if what == Node.NOTIFICATION_DRAG_END: - modulate = Color.WHITE \ No newline at end of file + modulate = ingredient_resource.color \ No newline at end of file diff --git a/godot/scenes/ingredient_block/ingredient_block.tscn b/godot/scenes/ingredient_block/ingredient_block.tscn index 687e8c6..0bfe972 100644 --- a/godot/scenes/ingredient_block/ingredient_block.tscn +++ b/godot/scenes/ingredient_block/ingredient_block.tscn @@ -5,6 +5,7 @@ [ext_resource type="Texture2D" uid="uid://ca1wukg6up2dy" path="res://assets/LBlock.svg" id="3_ogvbt"] [node name="IngredientBlock" type="Control"] +modulate = Color(0.996078, 0.423529, 0.564706, 1) z_index = 1 custom_minimum_size = Vector2(32, 32) layout_mode = 3 diff --git a/godot/scenes/ingredient_block/ingredient_resource.gd b/godot/scenes/ingredient_block/ingredient_resource.gd index ec3df51..9507fd2 100644 --- a/godot/scenes/ingredient_block/ingredient_resource.gd +++ b/godot/scenes/ingredient_block/ingredient_resource.gd @@ -7,7 +7,7 @@ enum RARITY {COMMON, UNCOMMON, RARE, EPIC} @export_file('*.svg') var image # Define all places that should filled in by the position @export var action: IngredientAction # should probably use packed scenes like the other method - +@export_color_no_alpha var color: Color = Color('#fe6c90') @export_category('Rotations') @export var base_structure: Array[Vector2] = [Vector2(0,0)] @export var right_structure: Array[Vector2] = [Vector2(0,0)] diff --git a/godot/scenes/map/map.gd b/godot/scenes/map/map.gd index a2d1359..2bbfe62 100644 --- a/godot/scenes/map/map.gd +++ b/godot/scenes/map/map.gd @@ -106,7 +106,7 @@ func _on_map_node_pressed(index: int) -> void: } elif current_node_type == MapNode.NODE_TYPE.CAMPFIRE: # for now just heal the player? - State.player_stats.current_health = State.palyer_stats.max_health + State.player_stats.current_health = State.player_stats.max_health elif current_node_type == MapNode.NODE_TYPE.ELITE: var encounter: EnemySpawnEntry = enemy_spawn_zones[0].get_encounter() print(encounter.enemies[0].name) diff --git a/godot/singletons/State.gd b/godot/singletons/State.gd index c79c1a6..9ff7fd2 100644 --- a/godot/singletons/State.gd +++ b/godot/singletons/State.gd @@ -1,6 +1,6 @@ extends Node -var player_deck : Array[Ingredient] = [load("res://ingredients/resources/godot_single.tres"),load("res://ingredients/resources/l_block.tres")] +var player_deck : Array[Ingredient] = [load("res://ingredients/resources/godot_single.tres"),load("res://ingredients/resources/t_block.tres")] @@ -16,7 +16,14 @@ func _init(health: int = 5, max_health: int = 100) -> void: player_stats = Stats.new() player_stats.current_health = max_health player_stats.max_health = max_health - player_deck = [load("res://ingredients/resources/godot_single.tres"),load("res://ingredients/resources/l_block.tres")] + player_deck = [ + load("res://ingredients/resources/godot_single.tres"), + load("res://ingredients/resources/godot_single.tres"), + load("res://ingredients/resources/godot_single.tres"), + load("res://ingredients/resources/l_block.tres"), + load("res://ingredients/resources/l_block.tres"), + load("res://ingredients/resources/l_block.tres"), + ] map_data = null total_nodes_passed = 0 current_map_node = 0 diff --git a/godot/ui/components/ingredient_card/ingredient_card.gd b/godot/ui/components/ingredient_card/ingredient_card.gd index 2ca7840..d646d10 100644 --- a/godot/ui/components/ingredient_card/ingredient_card.gd +++ b/godot/ui/components/ingredient_card/ingredient_card.gd @@ -2,7 +2,7 @@ class_name IngredientCard extends Button @onready var name_label: Label = %NameLabel -@onready var block_container: CenterContainer = %BlockContainer +@onready var block_container: Control = %BlockContainer @onready var ability_label: Label = %AbilityLabel @export var ingredient_block_scene: PackedScene diff --git a/godot/ui/components/ingredient_card/ingredient_card.tscn b/godot/ui/components/ingredient_card/ingredient_card.tscn index eaac14f..00e08f7 100644 --- a/godot/ui/components/ingredient_card/ingredient_card.tscn +++ b/godot/ui/components/ingredient_card/ingredient_card.tscn @@ -27,14 +27,19 @@ layout_mode = 2 text = "Godot" horizontal_alignment = 1 -[node name="BlockContainer" type="CenterContainer" parent="VBoxContainer"] -unique_name_in_owner = true +[node name="BlockContainer2" type="CenterContainer" parent="VBoxContainer"] layout_mode = 2 size_flags_vertical = 3 +[node name="BlockContainer" type="Control" parent="VBoxContainer/BlockContainer2"] +unique_name_in_owner = true +custom_minimum_size = Vector2(96, 96) +layout_mode = 2 + [node name="AbilityLabel" type="Label" parent="VBoxContainer"] unique_name_in_owner = true layout_mode = 2 size_flags_vertical = 6 horizontal_alignment = 1 vertical_alignment = 1 +autowrap_mode = 2 diff --git a/godot/ui/theme.tres b/godot/ui/theme.tres index 7400faf..d9dae49 100644 --- a/godot/ui/theme.tres +++ b/godot/ui/theme.tres @@ -1516,7 +1516,7 @@ corner_radius_bottom_right = 3 corner_radius_bottom_left = 3 corner_detail = 5 -[sub_resource type="Image" id="Image_xs0ga"] +[sub_resource type="Image" id="Image_halcg"] data = { "data": 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"format": "RGBA8", @@ -1526,9 +1526,9 @@ data = { } [sub_resource type="ImageTexture" id="ImageTexture_m5vsb"] -image = SubResource("Image_xs0ga") +image = SubResource("Image_halcg") -[sub_resource type="Image" id="Image_kn7y1"] +[sub_resource type="Image" id="Image_0ecpb"] data = { "data": 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"format": "RGBA8", @@ -1538,9 +1538,9 @@ data = { } [sub_resource type="ImageTexture" id="ImageTexture_0cw5i"] -image = SubResource("Image_kn7y1") +image = SubResource("Image_0ecpb") -[sub_resource type="Image" id="Image_saal6"] +[sub_resource type="Image" id="Image_u8mfs"] data = { "data": 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"format": "RGBA8", @@ -1550,9 +1550,9 @@ data = { } [sub_resource type="ImageTexture" id="ImageTexture_2lrhe"] -image = SubResource("Image_saal6") +image = SubResource("Image_u8mfs") -[sub_resource type="Image" id="Image_xd04i"] +[sub_resource type="Image" id="Image_g1o1j"] data = { "data": 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