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This repository has been archived by the owner on Feb 4, 2023. It is now read-only.
Creating a loop of socapex cables, connected to a powered dimmerbay creates an infinite loop in the code.
Installed mods:
Lollipop-1.16.4-3.2.8
Powah-1.16.4-2.3.15
Theatrical-1.16.4-0.7.2
Forge version:
forge-1.16.4-35.1.4
Logs of the crash:
[13:53:37] [Server thread/ERROR]: Encountered an unexpected exception
net.minecraft.crash.ReportedException: Ticking block entity
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:854) ~[?:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:786) ~[?:?]
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:78) ~[?:?]
at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:641) [?:?]
at net.minecraft.server.MinecraftServer.lambda$startServer$0(MinecraftServer.java:232) [?:?]
at net.minecraft.server.MinecraftServer$$Lambda$5498/1621023573.run(Unknown Source) [?:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51]
Caused by: java.lang.StackOverflowError
at java.util.HashMap.getNode(HashMap.java:578) ~[?:1.8.0_51]
at java.util.HashMap.get(HashMap.java:556) ~[?:1.8.0_51]
at net.minecraft.world.chunk.Chunk.func_177424_a(Chunk.java:373) ~[?:?]
at net.minecraft.world.World.func_175625_s(World.java:598) ~[?:?]
at dev.theatricalmod.theatrical.block.cables.BlockCable.canConnect(BlockCable.java:99) ~[?:0.7.2]
at dev.theatricalmod.theatrical.api.capabilities.socapex.SocapexProvider.addToList(SocapexProvider.java:37) ~[?:0.7.2]
at dev.theatricalmod.theatrical.api.capabilities.socapex.SocapexProvider.addToList(SocapexProvider.java:38) ~[?:0.7.2]
at dev.theatricalmod.theatrical.api.capabilities.socapex.SocapexProvider.addToList(SocapexProvider.java:38) ~[?:0.7.2]
(repeating that last line over a thousand times before crashing the game)
The text was updated successfully, but these errors were encountered:
source of the issue
Creating a loop of socapex cables, connected to a powered dimmerbay creates an infinite loop in the code.
Installed mods:
Forge version:
Logs of the crash:
(repeating that last line over a thousand times before crashing the game)
The text was updated successfully, but these errors were encountered: