How to correctly initialise the SDK for iOS and Android? #247
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walterholohan
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I must admit, I really don't know personally, App Events aren't a use case for my own apps, however that section has |
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hi @walterholohan you check this article may be it will help you |
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Hi,
I'm just reaching out as I've been struggling to understand if I am initialising the SDK correctly as I've been unsuccessful in testing the logging of app events using the
Text Event
section inEvents Manager
. From reading the documentation I understand there are two ways of initialising the SDK:[FBSDKApplicationDelegate.sharedInstance initializeSDK]
toappDelegate.m
I've got a couple of questions about each approach.
Natively
FacebookAdvertiserIDCollectionEnabled = false
to your info.plist and then callSettings.setAdvertiserTrackingEnabled(true)
after the user has accepted ATT in your app?Platform-neutral
Settings.initializeSDK()
for Android?Settings.initializeSDK()
do you need to complete number 4 above i.e. adding the native code to appDelegate.m?Just a FYI, I couldn't for the love or money test out logging on Events Manager using the below guide.
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