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buildings.js

http://toddmotto.com/all-about-angulars-emit-broadcast-on-publish-subscribing/

TODO

  • Update model
  • Testing
  • No WebGL

Done

  • Loading screen

  • Save state data to URL

  • Set up angular + webgl application

  • Establish comms

  • Compress model

  • Load model + textures

  • Added pan

  • Add zoom

  • Add orbit

  • Limit Zoom

  • Limit orbit

  • Progress infrastructure

  • Help text / panel

  • Screenshot (aka v1 fallback)

  • Style screenshot button

  • Style instruction banner

  • Remove screenshot-button element

  • Info panel

  • Hover over items

  • Make indication to click

  • Square foot data

  • Tally square foot

  • Group by floor

  • Style loading screen

  • Help text copy

  • Admin Panel

  • Add powered by floored

Model TODO

  • Create panel geometry as separate OBJs
  • North arrow
  • Evenly light all sides (i.e., not have shadow on two sides)
  • Reduce texture map size, especially interior
  • Reduce # of polys, especially interiors

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Three.js building explorer

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