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Exploring how Geometric Transforms Map onto the Z-Space Vector
My code for a small GANs research project I did at HT Kung's lab the summer of 2017. I initially implemented a DCGAN in Torch, but Chainer was already configured on the GPU we had, so I ported it over. The purpose of the research project was to see how a geometric transformation in a picture maps onto the noise vector after training.
1 dimensional Z-space of a DCGAN trained on randomely rotated lines:
1 dimensional Z-space mappings during training on same dataset:
1 dimensional Z-space mappings during training on dataset of resized lines:
Final 1 dimensional Z-space mappings of DCGAN trained on dataset of resized and rotated lines:
Final 2 dimensional Z-space mappings of DCGAN trained on dataset of resized and rotated lines: