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I believe the shaders are incorrect following the upgrade to Bevy 0.12 (#95)
They aren't crucial, we don't use them... but revisit shaders at some point and see if they can be fixed.
The text was updated successfully, but these errors were encountered:
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I believe the shaders are incorrect following the upgrade to Bevy 0.12 (#95)
They aren't crucial, we don't use them... but revisit shaders at some point and see if they can be fixed.
The text was updated successfully, but these errors were encountered: