Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Engram Overrides #293

Open
Ayasha-Code opened this issue Nov 2, 2023 · 2 comments
Open

Engram Overrides #293

Ayasha-Code opened this issue Nov 2, 2023 · 2 comments

Comments

@Ayasha-Code
Copy link

Not sure on the reason but they have to have a 0 on them now to work.
Example below.

OverrideNamedEngramEntries0=(EngramClassName="PrimalItem_SSP_Remote.PrimalItem_SSP_Remote_C",EngramHidden=True)

@thommcgrath
Copy link
Owner

We've tested this a few times and it does not appear to be true.

@Ayasha-Code
Copy link
Author

Seems to be the only way to get the SuperSpyGlass mod engrams to not show. Havnt had the need so far to try it on anything else besides 1 engram in another mod which also needed the 0 to work.

image

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants