From 1192fa57b9d7909f28d2d0312e53b6791ca12fce Mon Sep 17 00:00:00 2001 From: Thorwin Vogt Date: Thu, 23 Sep 2021 13:26:40 +0200 Subject: [PATCH] Fixed max orbit radius of objects around system center was 10 times to much. --- .../StarSystemDesigner/MyStarSystemDesignerOrbitMenu.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SEWorldGenPlugin/GUI/AdminMenu/SubMenus/StarSystemDesigner/MyStarSystemDesignerOrbitMenu.cs b/SEWorldGenPlugin/GUI/AdminMenu/SubMenus/StarSystemDesigner/MyStarSystemDesignerOrbitMenu.cs index e126ba6..ff47192 100644 --- a/SEWorldGenPlugin/GUI/AdminMenu/SubMenus/StarSystemDesigner/MyStarSystemDesignerOrbitMenu.cs +++ b/SEWorldGenPlugin/GUI/AdminMenu/SubMenus/StarSystemDesigner/MyStarSystemDesignerOrbitMenu.cs @@ -99,7 +99,7 @@ private double CalculateMaxOrbitRadius() if (center != null && m_object.ParentId == center.Id) { int count = center.ChildObjects.Count + 1; - return count * MySettingsSession.Static.Settings.GeneratorSettings.MinMaxOrbitDistance.Max / 100; + return count * MySettingsSession.Static.Settings.GeneratorSettings.MinMaxOrbitDistance.Max / 1000; } else {