diff --git a/SEWorldGenPlugin/GUI/PluginWorldSettings.cs b/SEWorldGenPlugin/GUI/PluginWorldSettings.cs index 04ec8fc..07a493c 100644 --- a/SEWorldGenPlugin/GUI/PluginWorldSettings.cs +++ b/SEWorldGenPlugin/GUI/PluginWorldSettings.cs @@ -134,9 +134,7 @@ protected override void BuildControls() if (m_isNewGame) { - PluginLog.Log(MySettings.Static.Settings.ToString()); PlSettings = MySettings.Static.Settings.copy(); - PluginLog.Log(PlSettings.ToString()); //PlSettings.GeneratorSettings.FirstPlanetCenter = MySettings.Static.Settings.GeneratorSettings.FirstPlanetCenter; //PlSettings.GeneratorSettings.PlanetSettings.BlacklistedPlanets = MySettings.Static.Settings.GeneratorSettings.PlanetSettings.BlacklistedPlanets; //PlSettings.GeneratorSettings.PlanetSettings.Moons = MySettings.Static.Settings.GeneratorSettings.PlanetSettings.Moons; diff --git a/SEWorldGenPlugin/Generator/SystemGenerator.cs b/SEWorldGenPlugin/Generator/SystemGenerator.cs index fde5669..3970070 100644 --- a/SEWorldGenPlugin/Generator/SystemGenerator.cs +++ b/SEWorldGenPlugin/Generator/SystemGenerator.cs @@ -213,7 +213,7 @@ private void GenerateBelt(long distance, ref int beltIndex) string name = SettingsSession.Static.Settings.GeneratorSettings.BeltSettings.BeltNameFormat .SetProperty("ObjectNumber", beltIndex + 1) - .SetProperty("ObjectNumberGreek", greek_letters[beltIndex]) + .SetProperty("ObjectNumberGreek", greek_letters[beltIndex % greek_letters.Length]) .SetProperty("ObjectNumberRoman", ConvertNumberToRoman(beltIndex + 1)) .SetProperty("ObjectLetterLower", (char)('a' + (beltIndex % 26))) .SetProperty("ObjectLetterUpper", (char)('A' + (beltIndex % 26))); @@ -285,7 +285,7 @@ private MyPlanetMoonItem[] GenerateMoons(float planetSize, float surfaceGravity, string name = SettingsSession.Static.Settings.GeneratorSettings.PlanetSettings.MoonNameFormat .SetProperty("ObjectNumber", i + 1) - .SetProperty("ObjectNumberGreek", greek_letters[i]) + .SetProperty("ObjectNumberGreek", greek_letters[i % greek_letters.Length]) .SetProperty("ObjectNumberRoman", ConvertNumberToRoman(i + 1)) .SetProperty("ObjectLetterLower", (char)('a' + (i % 26))) .SetProperty("ObjectLetterUpper", (char)('A' + (i % 26))) diff --git a/SEWorldGenPlugin/Properties/AssemblyInfo.cs b/SEWorldGenPlugin/Properties/AssemblyInfo.cs index c84257d..c64c615 100644 --- a/SEWorldGenPlugin/Properties/AssemblyInfo.cs +++ b/SEWorldGenPlugin/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ // Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden, // indem Sie "*" wie unten gezeigt eingeben: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.7.6.2")] +[assembly: AssemblyVersion("1.7.6.3")] [assembly: AssemblyFileVersion("1.0.0")]