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Summer Update 2023 #258
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As @LeeKunTibia pointed out, some of the new areas overlap with the Pantibian Festival, similar to how Percht Island and Orcsoberfest Island are in the same location. I suppose this confirms that the Pantibian Festival areas were a one-off thing and are not coming back. Unfortunately this means we have to remove the Pantibian Festival area from our map data before committing the new areas (otherwise things would look weird). Here’s a backup of the relevant To update your local copy without reinstalling all the maps from scratch (e.g. if you’ve already been exploring on the Test Server), do this:
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I started exploring + adding markers for the Rotten Blood Quest + Oskayaat (except areas behind quest doors and teleports), and pushed the changes I have so far. I won't have time to explore further until the weekend. Feel free to land markers, or send me ZIP files with expanded maps here! |
This is most of the Rotten Blood hunting grounds. Also pushed corresponding markers of these areas. Still missing the final boss room. |
Merged! |
Just improved the Rotten Blood maps some more. |
Submitted some points of interest in Oskayaat: https://github.com/tibiamaps/tibia-map-data/actions/runs/5279451914 |
Thanks! Could you do me a favor and please avoid using the import button for anything that isn’t the default marker pack? Here’s why: the run you link to replaced all the markers in the “main” file, and so anyone who installed TibiaMaps in the past 30 minutes got the PoI markers instead :D It’s no big deal, and I’ve manually fixed this in 050e2cd now, but next time feel free to just attach a ZIP with the PoI marker file here and I’ll take care of it. Thanks a lot for adding PoI markers! ♥ |
I got a few corners here and there around Rotten Blood spawns: |
Merged! |
The right side of the Foxmouse room was missing: |
Thanks! |
We can now access Bakragore's lever room, antechamber and fight room: |
Merged, thanks! For reference, it's around here: https://tibiamaps.io/map#33044,32399,15:2 |
CipSoft added wooden platforms in Ankrhamun and Oskayaat, in the points where you go from one to the other. These files have them updated: Additionally, we need to move the mark to the wooden platform in Oskayaat. The current one leads to a tile outside of protection zone which could lead to problems when clicking and going afk. :P |
Closing this issue. My additional note on marks in Oskayaat can be discarded as it's not really possible to make a mark that walks directly into protection zone. I believe there's some sort of anti-trap mechanic in the tiles around the dock that make it impossible to simply mapclick in or out from them. |
Just for the record, I had updated the markers after your comment, but indeed, they are not map-click-friendly for some reason. It feels like a bug. |
Missing maps:
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Not entirely sure what that means? Darashia seems to updated. |
He means the area on this floor hasn’t been updated: https://tibiamaps.io/map#33039,32427,7:3 |
Use this issue for anything related to the Summer Update 2023. As we now have the last teaser live, test server should go live soon in the following days.
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