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Spell Perk Item Distributor (SPID) #195

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IceBrazuca opened this issue Aug 30, 2024 · 0 comments
Open

Spell Perk Item Distributor (SPID) #195

IceBrazuca opened this issue Aug 30, 2024 · 0 comments

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@IceBrazuca
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IceBrazuca commented Aug 30, 2024

Mod information

SKSE plugin that can be used to add spells/perks/items/shouts/packages/outfits/keywords/factions to every NPC in the game, using config files.

Download link

https://www.nexusmods.com/skyrimspecialedition/mods/36869

Dependencies

Compatibility

As you know this mod should have no impact on the game if the user does not use any mod that uses its functionality (However I do not know if this is true in Skyrim Together. Refer to user comments below if any users found mods using SPID that did not cause them any issues.

For my experience I used the following mods:
EVG Conditional Idles: Seemed to sync correctly
RASS: Seemed to sync correctly
NPC Take Cover: Unsure
KS Hairdos SPID: Does not sync at all as we all saw different hairstyles.
Mysticism Spells for NPCs: We did not see the same spells and enemy conjured summons did not sync.
Creature Size Variants: Possibly caused a lot of NPC de-syncs especially health and location.

Overall using the above mods as the party member I experienced an abundant amount of de-syncs.

Additional Information

Other Skryim Together Modlists have SPID mods in them so it is possible the bugs I experienced were caused by my Modlist interacting with the SPID mods or with specific SPID mods mentioned above. If you use an SPID mod reply below to let us know if it worked fine for you or if you experienced any issues.

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