1.12
A small non-gameplay update. Enjoy!
Thanks to contributors flend, glob, nstoddard, and zenzombie.
Changes
- Added a wizard mode menu action for creating an item or monster.
- Monster death messages are now printed in the correct order. For instance, "The dart killed the bloat" is now printed before the message about the bloat bursting.
- Fixed an issue with beckoning bolt paths. This could cause mirrored totems to instakill the player and made it difficult to target enemies behind obstacles.
- Autoexplore now avoids items on candle-lit altars outside of vaults.
- Changed the graphic and description of statues that can be broken with shattering, to clearly distinguish them from regular statues.
- "Quit without saving" is now "Quit and abandon game"; "Suspend game and quit" is now "Save and exit".
- You are now prompted when stepping onto a chasm tile with Mangrove Dryad vines on it, since you fall through them.
- Removed the commands for opening saved games and recordings from within a game, as they could be used for save scumming. (Both can still be done from the main menu.)
- The
--print-seed-catalog
option no longer creates unnecessary .broguesave files.