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@tmewett tmewett released this 02 Feb 21:03
· 147 commits to master since this release

A small non-gameplay update. Enjoy!

Thanks to contributors flend, glob, nstoddard, and zenzombie.

Changes
  • Added a wizard mode menu action for creating an item or monster.
  • Monster death messages are now printed in the correct order. For instance, "The dart killed the bloat" is now printed before the message about the bloat bursting.
  • Fixed an issue with beckoning bolt paths. This could cause mirrored totems to instakill the player and made it difficult to target enemies behind obstacles.
  • Autoexplore now avoids items on candle-lit altars outside of vaults.
  • Changed the graphic and description of statues that can be broken with shattering, to clearly distinguish them from regular statues.
  • "Quit without saving" is now "Quit and abandon game"; "Suspend game and quit" is now "Save and exit".
  • You are now prompted when stepping onto a chasm tile with Mangrove Dryad vines on it, since you fall through them.
  • Removed the commands for opening saved games and recordings from within a game, as they could be used for save scumming. (Both can still be done from the main menu.)
  • The --print-seed-catalog option no longer creates unnecessary .broguesave files.