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display.h
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display.h
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#pragma once
#include "config.h"
// Configure the desired display update rate. Use 120 for max performance/minimized latency, and 60/50/30/24 etc. for regular content, or to save battery.
#define TARGET_FRAME_RATE 60
#if defined(ILI9341) || defined(ILI9340)
#include "ili9341.h"
#elif defined(ILI9486L)
#include "ili9486l.h"
#elif defined(ILI9488)
#include "ili9488.h"
#elif defined(ILI9486)
#include "ili9486.h"
#elif defined(HX8357D)
#include "hx8357d.h"
#elif defined(ST7735R) || defined(ST7735S) || defined(ST7789) || defined(ST7789VW)
#include "st7735r.h"
#elif defined(SSD1351)
#include "ssd1351.h"
#elif defined(MZ61581)
#include "mz61581.h"
#elif defined(MPI3501)
#include "mpi3501.h"
#else
#error Please reconfigure CMake with your display controller directive set!
#endif
// The native display resolution is in portrait/landscape, but we want to display in the opposite landscape/portrait orientation?
// Compare DISPLAY_NATIVE_WIDTH <= DISPLAY_NATIVE_HEIGHT in the first test to let users toggle DISPLAY_OUTPUT_LANDSCAPE directive in config.h to flip orientation on square displays with width=height
#if ((DISPLAY_NATIVE_WIDTH <= DISPLAY_NATIVE_HEIGHT && defined(DISPLAY_OUTPUT_LANDSCAPE)) || (DISPLAY_NATIVE_WIDTH > DISPLAY_NATIVE_HEIGHT && !defined(DISPLAY_OUTPUT_LANDSCAPE)))
#define DISPLAY_SHOULD_FLIP_ORIENTATION
#endif
#if defined(DISPLAY_SHOULD_FLIP_ORIENTATION) && !defined(DISPLAY_FLIP_ORIENTATION_IN_SOFTWARE)
// Need to do orientation flip, but don't want to do it on the CPU, so pretend the display dimensions are of the flipped form,
// and use display controller initialization sequence to do the flipping
#define DISPLAY_WIDTH DISPLAY_NATIVE_HEIGHT
#define DISPLAY_HEIGHT DISPLAY_NATIVE_WIDTH
#define DISPLAY_FLIP_ORIENTATION_IN_HARDWARE
#else
#define DISPLAY_WIDTH DISPLAY_NATIVE_WIDTH
#define DISPLAY_HEIGHT DISPLAY_NATIVE_HEIGHT
#endif
#if !defined(DISPLAY_SHOULD_FLIP_ORIENTATION) && defined(DISPLAY_FLIP_ORIENTATION_IN_SOFTWARE)
#undef DISPLAY_FLIP_ORIENTATION_IN_SOFTWARE
#endif
#ifndef DISPLAY_NATIVE_COVERED_LEFT_SIDE
#define DISPLAY_NATIVE_COVERED_LEFT_SIDE 0
#endif
#ifndef DISPLAY_NATIVE_COVERED_TOP_SIDE
#define DISPLAY_NATIVE_COVERED_TOP_SIDE 0
#endif
#ifndef DISPLAY_NATIVE_COVERED_BOTTOM_SIDE
#define DISPLAY_NATIVE_COVERED_BOTTOM_SIDE 0
#endif
#ifndef DISPLAY_NATIVE_COVERED_RIGHT_SIDE
#define DISPLAY_NATIVE_COVERED_RIGHT_SIDE 0
#endif
#if defined(DISPLAY_FLIP_ORIENTATION_IN_SOFTWARE) || !defined(DISPLAY_SHOULD_FLIP_ORIENTATION)
#define DISPLAY_COVERED_TOP_SIDE DISPLAY_NATIVE_COVERED_TOP_SIDE
#define DISPLAY_COVERED_LEFT_SIDE DISPLAY_NATIVE_COVERED_LEFT_SIDE
#define DISPLAY_COVERED_RIGHT_SIDE DISPLAY_NATIVE_COVERED_RIGHT_SIDE
#define DISPLAY_COVERED_BOTTOM_SIDE DISPLAY_NATIVE_COVERED_BOTTOM_SIDE
#else
#define DISPLAY_COVERED_TOP_SIDE DISPLAY_NATIVE_COVERED_LEFT_SIDE
#define DISPLAY_COVERED_LEFT_SIDE DISPLAY_NATIVE_COVERED_TOP_SIDE
#define DISPLAY_COVERED_RIGHT_SIDE DISPLAY_NATIVE_COVERED_BOTTOM_SIDE
#define DISPLAY_COVERED_BOTTOM_SIDE DISPLAY_NATIVE_COVERED_RIGHT_SIDE
#endif
#define DISPLAY_DRAWABLE_WIDTH (DISPLAY_WIDTH-DISPLAY_COVERED_LEFT_SIDE-DISPLAY_COVERED_RIGHT_SIDE)
#define DISPLAY_DRAWABLE_HEIGHT (DISPLAY_HEIGHT-DISPLAY_COVERED_TOP_SIDE-DISPLAY_COVERED_BOTTOM_SIDE)
#ifndef DISPLAY_SPI_DRIVE_SETTINGS
#define DISPLAY_SPI_DRIVE_SETTINGS (0)
#endif
#ifdef DISPLAY_COLOR_FORMAT_R6X2G6X2B6X2
// 18 bits per pixel padded to 3 bytes
#define SPI_BYTESPERPIXEL 3
#else
// 16 bits per pixel
#define SPI_BYTESPERPIXEL 2
#endif
#if (DISPLAY_DRAWABLE_WIDTH % 16 == 0) && defined(ALL_TASKS_SHOULD_DMA) &&!defined(USE_SPI_THREAD) && defined(USE_GPU_VSYNC) && !defined(DISPLAY_COLOR_FORMAT_R6X2G6X2B6X2) && !defined(SPI_3WIRE_PROTOCOL)
// If conditions are suitable, defer moving pixels until the very last moment in dma.cpp when we are about
// to kick off DMA tasks.
// TODO: 3-wire SPI displays are not yet compatible with this path. Implement support for this to optimize performance of 3-wire SPI displays on Pi Zero. (Pi 3B does not care that much)
#define OFFLOAD_PIXEL_COPY_TO_DMA_CPP
#endif
void ClearScreen(void);
void TurnBacklightOn(void);
void TurnBacklightOff(void);
void TurnDisplayOn(void);
void TurnDisplayOff(void);
void DeinitSPIDisplay(void);
#if !defined(SPI_BUS_CLOCK_DIVISOR)
#error Please define -DSPI_BUS_CLOCK_DIVISOR=<some even number> on the CMake command line! This parameter along with core_freq=xxx in /boot/config.txt defines the SPI display speed. (spi speed = core_freq / SPI_BUS_CLOCK_DIVISOR)
#endif
#if !defined(GPIO_TFT_DATA_CONTROL) && !defined(SPI_3WIRE_PROTOCOL)
#error Please reconfigure CMake with -DGPIO_TFT_DATA_CONTROL=<int> specifying which pin your display is using for the Data/Control line!
#endif
#if defined(SPI_3WIRE_PROTOCOL) && !defined(SPI_3WIRE_DATA_COMMAND_FRAMING_BITS)
// 3-wire SPI displays use 1 bit of D/C framing (unless otherwise specified. E.g. KeDei uses 16 bit instead)
#define SPI_3WIRE_DATA_COMMAND_FRAMING_BITS 1
#endif