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import numpy >=1.26.4, raise error #1357
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please attach the related file |
Thank you for your attention. For all the imported packages in this file, no matter how they are coordinated, importing numpy will report errors related to OpenGL. In addition, when I use load_mackend ("pyqt6"), these errors will also be reported. How can I determine if I will only use pyqt6 and importing numpy without errors, or if I will only use pyside6 and importing numpy without errors |
from __future__ import print_function
import sys
from OCC.Display.backend import load_any_qt_backend, get_qt_modules
load_any_qt_backend()
from OCC.Display.backend import load_backend
load_backend("pyside6")
from PyQt6 import QtWidgets, QtGui, QtCore, QtWidgets, QtOpenGL
# from PySide6 import QtWidgets, QtGui, QtCore, QtWidgets, QtOpenGL
# QtCore, QtGui, QtWidgets, QtOpenGL = get_qt_modules()
from OCC.Display.qtDisplay import qtViewer3d
# import numpy as np
class GLWidget(qtViewer3d):
def __init__(self, parent=None):
super(GLWidget, self).__init__(parent)
if __name__ == '__main__':
def TestOverPainting():
class AppFrame(QtWidgets.QWidget):
def __init__(self, parent=None):
QtWidgets.QWidget.__init__(self, parent)
self.setWindowTitle(self.tr("qtDisplay3d overpainting example"))
self.resize(1280, 1024)
self.canva = GLWidget(self)
mainLayout = QtWidgets.QHBoxLayout()
mainLayout.addWidget(self.canva)
mainLayout.setContentsMargins(0, 0, 0, 0)
self.setLayout(mainLayout)
def runTests(self):
self.canva._display.Test()
app = QtWidgets.QApplication(sys.argv)
frame = AppFrame()
frame.show()
frame.runTests()
app.exec()
TestOverPainting() |
when i add import numpy as np at file.py and run debug
why raise this.....
File "....python3.12/site-packages/OCC/Display/qtDisplay.py", line 104, in InitDriver
self._display.Create(window_handle=int(self.winId()), parent=self)
File ".../python3.12/site-packages/OCC/Display/OCCViewer.py", line 212, in Create
self.Init(self._window_handle)
File ".../python3.12/site-packages/OCC/Core/Visualization.py", line 185, in Init
return _Visualization.Display3d_Init(self, handle)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
RuntimeError: Aspect_GraphicDeviceDefinitionErrorOpenGl_Window::CreateWindow: glXCreateContext failed. raised from method Init of class Display3d
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