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Allow control of vehicles other than the 'active one' #3
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active one
active one
@tckarenchiang: did you mean to close this issue? I don't believe #44 implemented this, does it? |
I thought commit e82eae8 did it? |
Can users now control multiple vehicles other than the one the player is in by publishing How would they address specific vehicles? IIUC, e82eae8 applies the same |
Not yet in the previous PR, yes, you are right. I got confused. This will be fixed in the later PR. Thanks for reopening the issue! |
Currently, only the vehicle in which the player 'sits' can be controlled.
We should allow all vehicles in the game to be controlled.
It should probably work like how AI vehicles are controlled by .lua scripts right now.
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