diff --git a/index.md b/index.md index 081b547..a3141dc 100644 --- a/index.md +++ b/index.md @@ -8,12 +8,12 @@ The GameLab seminar will again be given Spring 2024! It is a 10 credit course wh Throughout the course we will have go through, and learn, the complete cycle of game development from idea to launch. The course is focused on launching a functioning end product that marries user experience and technology: -- **Design**: Create a game design with accompanied design document. -- **Technology**: Make and reason the correct technology choices to create the designed game considering the constraints of time, resources, technical performance and user experience. -- **Team**: Decide roles and share tasks and responsibilities across team based on suitable skillset and area of interest. -- **Process**: Agree on process, milestones and approach to development. -- **Development**: Implement end to end game features in a time and performance efficient manner with the goal of creating usable and fun experience for the player. -- **Business**: Launch the game on the target platforms app store with a clear plan how and why the game will make money in the market. +* **Design**: Create a game design with accompanied design document. +* **Technology**: Make and reason the correct technology choices to create the designed game considering the constraints of time, resources, technical performance and user experience. +* **Team**: Decide roles and share tasks and responsibilities across team based on suitable skillset and area of interest. +* **Process**: Agree on process, milestones and approach to development. +* **Development**: Implement end to end game features in a time and performance efficient manner with the goal of creating usable and fun experience for the player. +* **Business**: Launch the game on the target platforms app store with a clear plan how and why the game will make money in the market. For information about the first GameLab: https://site.uit.no/tromsogamelab/