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For more realistic 3d models, would be nice to support Physical Based Rendering textures with Diffuse, Normal, Displacement, Occlusion and Roughness Maps in the rendering.
The text was updated successfully, but these errors were encountered:
60-hz
changed the title
[model] Support PBR texture map
[model] Support for PBR texture map
Jan 14, 2024
For more realistic 3d models, would be nice to support Physical Based Rendering textures with Diffuse, Normal, Displacement, Occlusion and Roughness Maps in the rendering.
The text was updated successfully, but these errors were encountered: