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loader.go
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loader.go
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package plugin
import (
lua "github.com/yuin/gopher-lua"
)
// Preload adds plugin to the given Lua state's package.preload table. After it
// has been preloaded, it can be loaded using require:
//
// local plugin = require("plugin")
func Preload(L *lua.LState) {
L.PreloadModule("plugin", Loader)
}
// Loader is the module loader function.
func Loader(L *lua.LState) int {
pluginUd := L.NewTypeMetatable(`plugin_ud`)
L.SetGlobal(`plugin_ud`, pluginUd)
L.SetField(pluginUd, "__index", L.SetFuncs(L.NewTable(), map[string]lua.LGFunction{
"run": Run,
"error": Error,
"stop": Stop,
"wait": Wait,
"is_running": IsRunning,
"done_channel": DoneChannel,
}))
t := L.NewTable()
L.SetFuncs(t, api)
L.Push(t)
return 1
}
var api = map[string]lua.LGFunction{
"do_string": DoString,
"do_file": DoFile,
"do_string_with_payload": DoStringWithPayload,
"do_file_with_payload": DoFileWithPayload,
}