diff --git a/boards.htm b/boards.htm index 7171cebc..c9ebfeb6 100644 --- a/boards.htm +++ b/boards.htm @@ -34,338 +34,14 @@
Since VASL has automated the board update process, there is no longer a need for players themselves to download boards, even new boards as they are issued. You will always have access to the latest version of any VASL-ized board, just select it from the board picker in VASL!
Due to the success of the automated board update process, this webpage is no longer being updated. New boards and new versions of existing boards are no longer being uploaded to this page.
+Due to the success of the automated board update process, this webpage is no longer being updated and will be removed entirely in early 2024.
The page will remain live as an archive of VASL boards.
+It was intended to leave this page as an archive of VASL boards. However, continued requests for changes to the page make that unfeasible.
Board NULV is similar to bdNUL - it's a 1-pixel-wide "board" that can be used as a placeholder to make VASL accept a particular board configuration.
-Recall that VASL only understands boards placed in rows and columns. In order to get VASL to understand the following board configuration:
-- |
- - |
-
- |
-
We use bdNUL (a 901-pixel-wide by 1-pixel-tall "board") to fit "under" bd 2a in VASL's Map Creation dialog:
-2a - |
- 10 - |
-
NUL - |
- 22 - |
-
Similar to this situation, bdNULV (a 1-pixel-wide by 645-pixel-tall "board") is useful for creating the following map:
-- |
- |
- |
- - |
-
To do this, place and crop the boards as such:
-14 - |
- NULV - |
-
46 (A-Q) - |
- 37 (A-Q) - |
-
Sure, it's possible to do this without needing bdNULV if you simply rotate the entire map 180 degrees:
-37 (flipped, A-Q) - |
- 46 (flipped, A-Q) - |
-
14 (flipped) - |
- (leave blank) - |
-
...but goshdarnit, sometimes you want the right board on top :-)
-With the reintroduction of automated LOS in VASL 6.1, we are entering a season where managing your boards folder is going to need some attention. You're probably aware that VASL checks board versions when you use the boards and lets you know when your boards are out of date. To minimize the hassle, I've tweaked this code so you won't see too many of those nagging messages if you follow these simple recommendations.
-Note that all boards that contain LOS data will be v6; v5 boards (and earlier) will not support LOS.
-1) If you choose to continue using 6.0.3 or a previous version of VASL you should not download the v6 boards. Nothing will change for you.
-2) If you upgrade to 6.1 you should grab the v6 boards and continue to do so as they are released. If new boards are released and you haven't downloaded them you will see the version message, which is good.
-3) If you run 6.1 and another version of VASL I highly recommend using a second boards folder, say boardsV6, that contains the v6 boards and all your other boards. Leave your current boards folder as-is. When you start VASL you'll just have to remember to pick the appropriate boards folder in your preference or in the board picker. Note that preferences are universal and not specific to the VASL version.
-VASL 6.5.* requires Vassal 3.2.17. If you save a game or log in VASL 6.5.*, you will NOT be able to open it afterwards with earlier versions of VASL.
-VASL 6.6.5 and 6.6.5.1 work with Vassal 3.6.7 - 3.6.14 EXCEPT 3.6.8.
+For VASL versions 6.6.x and later, see the version specific notes for VASSAL compatability.
Vassal 3.2.17 or later requires Java Runtime Environment (JRE) 8 or later.
Vassal 3.4.6 and above bundle Java and so no separate Java installation is required.
NOTE: The Movement Trail feature has been moved to the Move submenu.
+New Steeple and Stairwell counters are added to Counter Palette and Draggable Overlays.
+New SASL counters have been added.
+Ammo depletion states now carries over properly when assembling/dis-assembling mortars.
+New PF counter created which toggles through available years for German, SS, Finnish, Hungarian and Romanian (Axis Minor).
+Bad Things labels no longer visible to opponent when vehicle is concealed.
+Fixed bug with overlay ovrHI repeatedly downloading.
+Added class ID indicators to broken side of SQD and HS counters.
+Corrected incorrect CVP values for Russian and US SW mortars.
+Corrected Show Info errors for US M4 MT.
+Corrected ELR bug for German 5-3-7 squad.
+Confirmed that Finnish hs are breaking properly.
+Confirmed that M16 MGMC Show Info is correct.
+Added Ethiopian and Eritrean counters from Hollow Legions to core VASL module.
+Fixed CC and Melee counters to show illumination correctly when Night in effect.
+Corrected Show Info errors for M3A1(a) Scout Car.
+Corrected Show Info errors for S35 French and German tank.
+Smoke counters now add correct LOSH value in LOS reporting.
+Corrected bug which caused stack to display as single counter when moving multiple stacks at once; plus moving stack with keystroke command now moves all of the selected counters not just top one.
+Corrected errors for blue SS counters.
+Malfed Finnish guns now display correct CA image.
+ +Terrain transformations are fixed for Deluxe boards e-h.
+Several LOS-to-Vertex bugs are fixed, including those to crest vertices and to/from depression hexes.
+LOSH bug involving inherent terrain is fixed.
+Map edge LOS bug for inherent terrain is fixed.
+The LOS transformation for Huts now works across all boards with VASL LOS Checking.
+Fixed LOS along Wall/Hedge hexside where gap exists.
+Corrected Cliff LOS bug.
+The LOS string now reports correct level for firer and target hexes.
+Correct los bug with islands-in-streams.
+Added Pine Woods transformation to Terrain SSR dialog.
+The Chat Window will now display line numbers for VASL-generated messages (DR/dr, move counters).
+ +Added Advancing Fire boards for Biazza Ridge, Brevity Assault, Orsogna, and Prokhorovka to VASL auto-syncing.
+Both Save Map As Image and Save Map as Text now provide ‘as seen by’ options and a bug was fixed.
+Game Update function now handles units under opponent’s concealment.
+Code added to VASL to support the new BoardZoomer extension which allows boards to be resized while keeping counters at normal size; should replace “Use Deluxe-sized Hexes” option in Boardpicker.
+Improved text of Color Preferences in Chat Window tab and improved application of preferences to Chatter text.
+ +Thanks to Alan Bills, Eben Johnson, Gordon Molek, and John Young for contributions to many of the above.
+ +IMPORTANT: You should use at least VASSAL3.7.9 to run this VASL version.
+Compatibility issues: 6.6.8 is generally compatible with games saved in 6.6.5, 6.6.6 and 6.6.7. However players are encouraged to use the new Game Updater tool to convert games saved with any previous version to 6.6.8.
+This version begins the rollout of an enduring Game Converter process that will easily and correctly update setup files and games saved in an earlier version of VASL to the current version. It will take several versions until all the functionality is in place. This first phase allows users to update an open game, either from a setup file or saved game.
+The current workflow as described below includes a number of steps that may be streamlined in later versions. For the moment, this workful facilitates error identification. Thanks for your patience.
+WARNING:
+To avoid breaking an existing file in this initial rollout, follow these three simple rules:
+1. No save, no worries: if something goes wrong during the update process, close the current game without saving it. The original file should survive unchanged.
+2. Copy this: Make a copy of a setup file or saved game you want to update. Convert the copy; keep the original.
+3. SNAFU and FUBAR. Appropriately, these are recognized military terms describing normal daily occurrences. When you experience them, stay calm and carry on!
+ +How the Game Updater Works – 3 clicks:
+Open a setup file or a saved game (.vsav file) created in a previous version of VASL. You will see messages in the Chat Window about the VASSAL/VASL versions used to save the game and currently in use.
+Boards and overlays added via the traditional method (Boardpicker dropdown) will automatically be synced to the latest version and messages will show in the Chat window.
+Open the VASL dropdown menu (click on the ASL icon) and click Update Game. You will get a popup warning message on the screen. Click Yes to proceed.
+At this point, all counters will be updated and reported in the Chat Window. If you see any "Cannot Refresh piece . . . " messages please note unit names and VASL version of original game and report.
+Next the game will compare installed versions of extensions with available versions and, if a new version of an extension is available, it will ask if the user wishes to update it. If so, it will attempt to update and will report results to the Chat Window.
+Finally, if VASL LOS Checking was disabled in the original .vsav file, users will be prompted to attempt to restore los checking by reselecting boards and overlays.
+This completes the update process.
+Players should check that counters now have the latest functionality and that the map is displaying correctly and LOS is working.
+Please note and report any issues or problems.
+Stuff to Remember:
+For log files .vlog, please follow the same steps after opening the log file (and before playing it).
+Counter Updating will attempt to update counters that originate in extensions. While this has worked in the development phase, there will be errors due to inconsistent or duplicate naming of counters in extensions. Please note and report any such errors so that they can be fixed.
+In this first deployment, the extension updater only checks for updates to extensions the user has already installed. It is not checking for extensions needed for the .vsav file to work properly.
+For the extension updater to work, users must do a onetime download of version-enabled copies of current extensions. See http://vasl.info/extensions.htm.
+ +Counters: +
Finnish MMC were not breaking properly, and the counter palette images were mixed up. This has been sorted. Finnish AA gun counter images are corrected.
+Russian 248 HS now break properly.
+A Bomb Crater counter has been added.
+Popup Menu items have been added to vehicles to allow placement of VBM counters and Vehicle Dust counters. These are found in the Move submenu.
+Russian and Finnish two-turret vehicles now allow proper TCA changes for both turrets.
+Japanese and CPVA 228 crew counters can now be step-reduced to 127 crews.
+The French Peugeot 202 truck with AAMG counter is now available.
+Play: +
The Mark Moved bug is fixed. Plus, the Mark Moved preference is restored under the General tab.
+More terrain counters (Dead Cows, Debris, PFZ Vineyard) and draggable overlays (orchards) work with LOS.
+More traditional Overlays (those added by boardpicker) now work with los checking. As of this version, only multi-level buildings and Rice Paddies are not working with los.
+The NVR counter can now show an illuminated area just as an IR or Starshell. The NVR value is adjustable.
+Vehicle Dust LOSH is now calculated properly.
+Non-los enabled boards using deluxe hex sizes now calculate range correctly.
+A bug with assembling/disassembling “?” weapons is fixed.
+Setup and System:
+A bug related to overlays was causing crashes; this is fixed. Note, however, that as work to extend LOS Checking to overlays continues, the LOS engine will get kicked out more often. "VASL LOS Disabled" is not an error message nor a crash and it is safe to play on. Any crashes when adding overlays should be reported to VASL rather via VASSAL bug report.
+A board type descriptor has been added to the boardpicker dropdown list of boards. In particular this will help players distinguish between Deluxe and SK boards with the same name (e.g., k, l, m). In addition to their alphabetical placement, new boards available in VASL will appear at the top of the list and will be marked “NEW” for their first 3 months.
+Blank boards (0) have been added to the boardpicker in a/b and deluxe format.
+Several Chat Window bugs have been fixed, including missing user messages.
+The updated Nationality Smoke extension now places counters in the Unit->Fire->Nationality Smoke pullout panel.
+A Verbose LOS label overlap bug is fixed.
+The Casbin Total CVP counters can no longer be deleted (which destroyed casbin functionality).
+A rowhouse bar overlay has been added to the Fort tab of the draggable overlays.
+IMPORTANT: You should use at least VASSAL3.7.5 to run this VASL version.
+Compatibility issues: 6.6.7 is generally compatible with games saved in 6.6.4, 6.6.5 and 6.6.6. However players are encouraged to use the new Game Updater tool to convert games saved with any previous version to 6.6.7.
+June, 2023
April, 2024
Replaces chit-generator-2.0.vmdx.
@@ -71,9 +77,9 @@Feb, 2024
June, 2023
July, 2024
Replaces hideable-control-markers-1.9.vmdx
Hideable Control and Perimeter markersJune, 2023
April, 2024
September 26, 2022
February, 2024
Replaces Nationality Smoke v1.0.vmdx
- Adds Smoke Counters with Nationality-coloured BordersJuly, 2023
Replaces Nationality Smoke v2.0.vmdx
+ Adds Smoke Counters with Nationality-coloured Borders - fixes Hindrance issueDecember, 2023
June, 2023
Oct, 2023
June, 2024
June, 2024
June, 2024