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Hello. I had updated package by go get, so it had v0.4.35. There was no implementation of SDL_SetTextureScaleMode. I checked the several latest commits in master and found its implementation there. I edited my go.mod and installed the latest commit but now the application freezes while Renderer.Copy().
What have I done wrong?
I need it to solve the problem with blurry font (macOS). According to that, it should help. Maybe there is an another option?
The text was updated successfully, but these errors were encountered:
Hello. I had updated package by
go get
, so it hadv0.4.35
. There was no implementation ofSDL_SetTextureScaleMode
. I checked the several latest commits inmaster
and found its implementation there. I edited mygo.mod
and installed the latest commit but now the application freezes whileRenderer.Copy()
.What have I done wrong?
I need it to solve the problem with blurry font (macOS). According to that, it should help. Maybe there is an another option?
The text was updated successfully, but these errors were encountered: