diff --git a/config.json b/config.json index 00408cc9..fa3c1655 100644 --- a/config.json +++ b/config.json @@ -8,9 +8,38 @@ }, "components": { + "afterburner": { + }, + "drive": { "non_combat_mode_multiplier": 100 + }, + + "energy": { + "factor": 1 + }, + + "fuel": { + "fuel_equals_warp": false, + "factor": 600 + }, + + "ftl_drive": { + "factor": 0.1 + }, + + "ftl_energy": { + "factor": 1.0 + }, + + "jump_drive": { + "factor": 1.0 + }, + + "reactor": { + "factor": 1.0 } + }, "constants": { @@ -18,6 +47,20 @@ "kilo": 1000, "kj_per_unit_damage": 5400 }, + +"game_start": { + "default_mission": "main_menu.mission", + "introduction": + "Welcome to Vega Strike!\n + Use #8080FFTab#000000 to afterburn (#8080FF+,-#000000 cruise control),\n + #8080FFarrows#000000 to steer.\n + The #8080FFt#000000 key targets objects; #8080FFspace#000000 fires at them & #8080FFa#000000 activates the SPEC drive.\n + To go to another star system, buy a jump drive for about 10000 credits,\n + fly to a wireframe jump-point and press #8080FFj#000000 to warp to a near star.\n + Target a base or planet;\n + When you get close a green box will appear. Inside the box, #8080FFd#000000 will land." + +}, "advanced": {} }