Releases: vsg-dev/vsgExamples
Releases · vsg-dev/vsgExamples
vsgExamples 1.0.6
What's Changed
- fixed readme link for raytracing by @lobneroO in #228
- Replaced old WindowTraits::shareWindow setting with new WindowTraits::device setting. by @robertosfield in #229
- Multi descriptor set configuration by @robertosfield in #234
- Merged vsgExamples master into 1.0 branch by @robertosfield in #235
New Contributors
Full Changelog: v1.0.5...v1.0.6
vsgExamples 1.0.5 release to match with VulkanSceneGraph-1.07 release
vsgExamples 1.0.4 released
What's Changed
- Updates to work with vsgImGui refactor and illustration of new vsgImGui::Texture capability. by @robertosfield in #218
- New vsgvolume example and associated shaders by @robertosfield in #220
- Clean up examples/core/vsgarrays/vsgarrays.cpp by @franciszhi in #222
- Merged vsgExamples master into the 1.0 branch by @robertosfield in #225
- vsg dynamic state demo by @YangShen398 in #224
New Contributors
- @franciszhi made their first contribution in #222
- @YangShen398 made their first contribution in #224
Full Changelog: vsgExamples-1.0.3...v1.0.4
vsgExamples-1.0.3
What's Changed
- Updates for cross vendor mesh shading by @robertosfield in #215
- Added enabling of the shader debug info during compilation when using the new --sdi or --shader-debug-info command line options. by @robertosfield in #216
- Merge master into 1.0 branch in prep for 1.0.3 release by @robertosfield in #217
Full Changelog: vsgExamples-1.0.2...vsgExamples-1.0.3
vsgExamples 1.0.2 release
Update that is matched to the VulkanSceneGraph-1.0.3 stable release.
Additions include a new vsgtiledatabase example like illustrates how to set up rendering of OpenStreetMap and BingMaps imagery.
1.0.1 maintenance release
Bug fixes and refinements.
vsgExamples-1.0.0
VulkanSceneGraph example set to go along with the VulkanSceneGraph-1.0.0 release.