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Shaders create two pins for one input #72

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tebjan opened this issue Feb 7, 2023 · 1 comment
Open

Shaders create two pins for one input #72

tebjan opened this issue Feb 7, 2023 · 1 comment
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VL.Stride Wrapper for 3d game engine Stride
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@tebjan
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tebjan commented Feb 7, 2023

from vvvv/VL.Stride#589
ShaderFX Nodes behave confused Create 2 input pins for each input in the shader, one named nicely, that behave confused, one other named by shadername + property name ... this works correctly not a big issue ... because i just use the second inputs.

This is indeed a weird issue, it looks like the shader reflection returns two pins and we don't sift them out. needs further investigation.

@tebjan tebjan changed the title Shaders create two pins for one input. Shaders create two pins for one input Feb 7, 2023
@joreg joreg transferred this issue from vvvv/VL.Stride Mar 1, 2023
@joreg joreg added the VL.Stride Wrapper for 3d game engine Stride label Mar 1, 2023
@joreg joreg added this to the 5.0 milestone Mar 20, 2023
@joreg joreg modified the milestones: 5.0, 5.1 Apr 6, 2023
@tebjan
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tebjan commented May 22, 2023

A test patch that shows this issue is in #70

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