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XMLTools.md

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GE Toolbox - XML Tools

This collection of scripts helps creating XML for the ingame assets.

Create i3d XML mappings

Usage

  1. Select one or more nodes in the scenegraph in GE
  2. Execute script "Create i3d XML mappings (v2)" in the scripts folder/submenu GE Toolbox/XML Tools (for keyboard shortcut, check GE-HAM)
  3. The script now outputs a XML tag for each node selected with the node name as the "id" attribute and the index path as the "node" attribute, e.g. <i3dMapping id="sampleNode" node="0>1" />
  4. Copy the text below the line ==[COPY TEXT BELOW]================= and then paste into your vehicle/placeable XML file

Please note: There is two versions (v1 and v2) included, it is recommended to use the v2 version.