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Add note about lack of standardized sound hazards #1903

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18 changes: 10 additions & 8 deletions epub33/a11y-tech/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -396,22 +396,24 @@ <h3>Identify accessibility hazards</h3>
<p>motion simulation — if a resource simulates motion, it can cause a user to become nauseated
(e.g., a video game drawn on the [[HTML]] <a
href="https://html.spec.whatwg.org/multipage/canvas.html#the-canvas-element"
><code>canvas</code> element</a>).</p>
><code>canvas</code> element</a> or parallax scrolling with CSS).</p>
</li>
<li>
<p>sound — certain sound patterns, such as ringing and buzzing, can cause seizures.</p>
<p>sound — certain sound patterns, such as ringing and buzzing, can cause seizures, while loud
or sudden changes in volume can also negatively affect users.</p>
</li>
</ul>

<div class="issue" data-number="1302">
<p>How to determine what constitutes a sound hazard, and whether more specific categories are
necessary to address different sound hazards, is currently under discussion. Guidance on how to
apply this value will be updated accordingly in a future draft.</p>
</div>

<p>EPUB Creators have to report whether their EPUB Publications contain resources that present any of
these hazards to users, as they can have real physical effects.</p>

<div class="note">
<p>What precisely constitutes a sound hazard, and how to test for these hazards, is not standardized
as of publication of this document. EPUB Creators will have to use their discretion on when to
specify a sound hazard until additional guidance is developed. This technique will be updated
whenever there is more clarity on this issue.</p>
</div>

<p>Hazards are identified in the [[schema-org]] <a href="https://schema.org/accessibilityHazard"
><code>accessibilityHazard</code> property</a>. Repeat this property for each hazard.</p>

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