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tree.yml
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# RP-0 tech tree.
#
# This tree is in YAML format.
#
#
# You can convert it into ModuleManager directives by running:
#
# perl bin/yml2mm
#
# Don't have Perl? Try DWIM Perl!
#
# http://dwimperl.com/
#
# Prices are in 1965 USD.
# TIER 0
start: #TL-1 early tech. Sounding rockets, basic structural pieces and wings. Late 40s.
# Parachutes
# The *cost* here is not used when building ships, because RealChute
# provides procedural pricing. Instead, it *is* used when recovering
# stages. Since a spent parachute is worthless, these are all zero.
#
# TODO: We could do with stanzas that activate if RealChute is not
# installed, to provide fixed pricing for these.
parachuteSingle:
cost: 0
parachuteDrogue:
cost: 0
parachuteRadial:
cost: 0
parachuteLarge:
cost: 0
FASAProbeParachute: # small parachute for the probes
cost: 40
RC_cone:
cost: 0
RC_radial:
cost: 0
# Added the rest of the RealChute chutes.
RC_stack:
cost: 0
RC_cone_double:
cost: 0
# Starting science
sensorThermometer:
cost: 8
Thermometermt1: # AIES
cost: 8
sensorBarometer:
cost: 8
PAPBarometer:
cost: 8 # AIES
# Goo is now bio sample. That's not hard to do.
GooExperiment: &goo
cost: 100
# Goo in a can (stack mount)
SXTProbeGooo: *goo
# Goo as a science wedge (from DMagic Orbital Science)
dmUSGoo: *goo
longAntenna:
cost: 5
entryCost: 0
SXTAntenna:
cost: 1
entryCost: 0
# Basic RemoteTech antenna, so things can get off the ground. :)
RTShortAntenna1:
cost: 2
entryCost: 0
# Fairings
KzInterstageAdapter2:
cost: 1
KzProcFairingFuselage1:
cost: 1
KzProcFairingFuselage2:
cost: 1
KzProcFairingSide1:
cost: 1
KzProcFairingSide2:
cost: 1
KzResizableFairingBase:
cost: 1
KzResizableFairingBaseRing:
cost: 1
#RO fairings
KzProcFairingSide1st:
cost: 0.1
KzProcFairingSide1stock:
cost: 0.1
KzProcFairingSide1us:
cost: 0.1
KzProcFairingSide2ger:
cost: 0.1
#Blackhearts fairings textures
KzProcFairingAtlas:
cost: 0.1
KzProcFairingChina:
cost: 0.1
KzProcFairingConegg:
cost: 0.1
KzProcFairingJupiter:
cost: 0.1
KzProcFairingTitan:
cost: 0.1
#Blackhearts KW fairings textures
KwProcFairingBase0_625:
cost: 0.1
KwzInterstageAdapter:
cost: 0.1
fairingSize1:
cost: 0.1
proceduralTankRealFuels:
cost: 0.1
proceduralStructural:
cost: 0.1
#proceduralSRBRealFuels: -- moved to later
#cost: 0.1
#proceduralTankTAC: -- moved to survivability
#cost: 0.1
proceduralBattery:
cost: 0.1
proceduralNoseCone:
cost: 0.1
proceduralStackDecoupler:
cost: 0.1
# Nose Cones
noseCone:
cost: 10
rocketNoseCone:
cost: 10
standardNoseCone:
cost: 10
SXTProtonlikeNoseCone:
cost: 10
pointyNoseConeA:
cost: 10
pointyNoseConeB:
cost: 10
# This part will soon hide itself when the
# appropriate software releases are made.
# See GH #105 commentary.
proceduralConeLiquid:
cost: 0.1
# Wings
# I've made these all cheap. They're not rocket science. -- pjf.
airplaneTail:
cost: 0.21 # Yes, really.
B9_Aero_Wing_ControlSurface_SH_4mProcedural:
cost: 0.1
delta_small:
cost: 20
deltaWing:
cost: 70
elevon2:
cost: 35
elevon3:
cost: 40
pCtrlSrf1:
cost: 0.1
ProceduralAllMovingWing:
cost: 0.1
Proceduralwing2:
cost: 0.1
Proceduralwing2EndPiece:
cost: 0.1
Proceduralwing4:
cost: 0.1
ProceduralwingBac9:
cost: 0.1
ProceduralwingSPP:
cost: 0.1
R8winglet:
cost: 20
smallCtrlSrf:
cost: 10
StandardCtrlSrf:
cost: 25
structuralWing:
cost: 25
structuralWing2:
cost: 60
structuralWing3:
cost: 45
structuralWing4:
cost: 10
sweptWing:
cost: 145 # used 3 pwings, tried to approximate as closely as possible
sweptWing1:
cost: 55
sweptWing2:
cost: 140
SXTWingSmall:
cost: 40
basicFin:
cost: 10
tailfin:
cost: 20 # approximate, since tailfin has extra bends
wingConnector:
cost: 50
wingConnector2:
cost: 140
wingConnector3:
cost: 45
wingConnector4:
cost: 15
wingConnector5:
cost: 40
winglet:
cost: 15 # kind of tricky since there's a curve here...
winglet3:
cost: 40 # approximate, since this is a wing + control surface
wingStrake:
cost: 5
RO-B9ProcWing-Early:
cost: 0.1
RO-B9ProcCS-Early:
cost: 0.1
RO-B9ProcAMWing-Early:
cost: 0.1
SXTelevonSmall:
cost: 25 # this and below using pCtrlSrf1
SXTelevonSmallHalf:
cost: 15
SXTelevonLarge:
cost: 115 # possibly (probably?) inaccurate due to anti-shock
# bodies + different amounts of clipping into base
SXTelevonVeryLarge:
cost: 185 # same as SXTelevonLarge
# Intakes. Also cheap.
airScoop: &stdintake
cost: 20
CircularIntake: *stdintake
LRadialAirIntake: *stdintake
MK1IntakeFuselage: *stdintake
SXTInlineAirIntake: *stdintake
SXTInlineAirIntakeTiny: *stdintake
B9_Aero_Intake_Mount: *stdintake
B9_Aero_Intake_CLR: *stdintake
miniIntake: *stdintake
B9_Aero_Intake_Mount:
cost: 10
B9_Engine_VS1_Nosecone:
cost: 10
# Structural
smallHardpoint:
cost: 30 # Made up, but now less than most engines!
# I can't figure out which of these is the smallest, but
# I've made them all cheaper because an I-beam shouldn't cost
# more than our motors.
structuralIBeam1:
cost: 10
structuralIBeam2:
cost: 10
structuralIBeam3:
cost: 10
structuralMiniNode:
cost: 10
structuralPanel1:
cost: 10
structuralPanel2:
cost: 20
Angledpanel: # VSR half 1x1
cost: 5
structuralPylon:
cost: 20
strutConnector:
cost: 5
strutCube:
cost: 2
#VSR strutcubes
strutCubeSmall:
cost: 4
strutCubeMedium:
cost: 8
strutCubeLarge:
cost: 15
strutOcto:
cost: 7
trussAdapter:
cost: 10
trussPiece1x:
cost: 10
trussPiece3x:
cost: 20
# Lights, ladders and things. Going cheap!!
ladder1:
cost: 1
telescopicLadder:
cost: 10
telescopicLadderBay:
cost: 20
escaleralad1:
cost: 1
escalerar2s:
cost: 10
spotLight1:
cost: 10
spotLight2:
cost: 10
xluzopl: #AIES
cost: 1
saltguia:
cost: 10
#VSR
SmallSpotLight:
cost: 5
SmallPointLight:
cost: 5
SmallStripLight:
cost: 10
# More ladders
SMLadderUtility:
cost: 10
MedLadderUtility:
cost: 20
LGLadderUtility:
cost: 40
MedLadder:
cost: 2
LongLadder:
cost: 3
# Core for sounding rockets. Should not provide yaw/pitch/roll control
# and will not, once RT has that implemented.
RP0probeSounding0-3m:
entryCost: 0
cost: 1
# Core for V-2 stuff - early, heavy, but 20t avionics.
GuidanceStart1m: &A4Guidance
entryCost: 0
cost: 300
# RCS
# Attitude jets
RO_linearRcs_tenth:
entryCost: 200 # ignored because start
cost: 4
RO_FASA_MercuryPodRCS:
entryCost: 500 # ignored because start
cost: 12
RO_FASA_ExplorerRCS:
entryCost: 300 # ignored because start
cost: 6
B9_Control_RCS_Port_R1X:
cost: 6
B9_Control_RCS_Port_R1X1x:
cost: 12
# Engines
sepMotor1:
cost: 7
B9_Engine_T2A_SRB:
cost: 7
# Small solid
# This is from VSR; not all players will have it.
SnubOtron:
entryCost: 0
cost: 3
B9_Engine_T2_SRBS:
cost: 3
# modeled on the electronics of WAC Corporal / Aerobee
# Early Aerojet engine, used on WAC Corporal and Aerobee. Very small and low efficency.
ROAerobeeSustainer:
entryCost: 0
cost: 10
# WAC / Aerobee booster, thanks Agathorn!
TinyTim:
entryCost: 0
cost: 36
# Tanks. Also cheap. They're tanks.
SXTFuel625m:
cost: 30
miniFuelTank:
cost: 30
rcsTankMini:
cost: 30
OscarDtank:
cost: 30
OscarEtank:
cost: 30
# AIES tanks
tankminsond:
satpropt300FuelTank:
tanktoemv2:
# This is from EngineIgnitor. I *guess* it makes sense to put it
# in the starting node...
hypergolicFluidRadial:
cost: 30
# FASA flags. These are all free. Because they make the game more
# awesome.
FASAFlagPod:
entryCost: 0
cost: 0
FASAFlagPod2x:
entryCost: 0
cost: 0
FASAFlagPod4x:
entryCost: 0
cost: 0
# Launch Clamps/Towers
FASAlaunchClampAtlas:
cost: 10
FASAlaunchClampApollo:
cost: 10
launchClamp1:
cost: 10
FASAlaunchClamp125:
cost: 10
FASAlaunchClamp25:
cost: 10
FASAUmbilicalTower:
cost: 10
SXTlaunchclamp1:
cost: 10
# Unsorted. Please sort and price me! ;)
CanardController:
AdvancedCanard:
elevon5:
nacelleBody:
radialEngineBody:
#Landing gears
SmallGearBay:
cost: 3
GearFixed:
cost: 1
GearFree:
cost: 1.5
BD_Adj_LG_Side_Early: # Bahamuto Adjustable Landing Gear
cost: 5
BD_Adj_LG_Medium_Early:
cost: 8
BD_Adj_LG_Large_Early:
cost: 10
B9_Utility_Landing_Gear_HDG1AL:
cost: 3
B9_Utility_Landing_Gear_HDG1A:
cost: 3
KzThrustPlate:
cost: 0.1
LRDecoupler: # AIES
cost: 20
stackDecouplerMini:
cost: 2
radialDecoupler:
cost: 20
radialDecoupler1-2:
cost: 20
#VSR mini decoupler
smallRadialDecoupler:
cost: 10
# AIES Fairings
sep1a1ur5:
basepunta1ur5:
top100a1ur5:
top100a1ur5b:
top500a1ur5:
# KIS
KIS_guide: &KIS
entryCost: 0
cost: 1
KIS_electricScrewdriver: *KIS
KIS_wrench: *KIS
KIS_bomb1:
entryCost: 0
cost: 10
# DHC-3 Otter cockpit, first flight 1951
SXTClyde:
cost: 20 # little higher than Bonanza cabin
# Beechcraft Bonanza (SXT)
SXTTinyprop: # IO-550-B Engine
cost: 8
625mBonny: # Bonanza cabin
cost: 12
LMiniAircaftTail: # Bonanza tail fuselage
cost: 1
# SXT He-111 alike
SXTke111:
cost: 30
SXTBuzzard: # Junkers Ju-87 cockpit? https://upload.wikimedia.org/wikipedia/commons/9/94/Junkers_Ju_87B-2_Stuka.svg
cost: 30 # same as for He-111
# Prop engines
SXTR280018WProp: &R2800-18W #for F4U-4
cost: 23.7 # late war, for P-61, via Nash, see https://books.google.com/books?id=PerGbKxOPZYC&pg=PA73&lpg=PA73&dq=nash+kelvinator+aircraft+engine&source=bl&ots=0bowaYis6U&sig=MHQTtVTNkKWrlrYN66-GG18hytM&hl=en&ei=9jQ0TeSxJYOglAf6uJCHCg&sa=X&oi=book_result&ct=result&sqi=2#v=onepage&q=nash%20kelvinator%20aircraft%20engine&f=false
KAXradialR-2800-18W: *R2800-18W
DoubleWasp-R280065W: # for P-61, slightly higher performance.
cost: 25 # vs above.
SXTPWR2800: &R2800-63W # 63W, for P-47D
cost: 32 # tubos are expensive!
KAXradialR-2800-63W: *R2800-63W
SXTR280021Prop: &R2800-21 # -21, earlier turbo
cost: 27
KAXradialR-2800-21: *R2800-21
KAXradialR3350: # B-29, A-1 Skyraider
cost: 33 # little more than R-2800-63w (2700HP - more powerful)
KAXradialprop: # R-2800-10W
cost: 22 #litle less than R-2800-18W (2080HP)
SXTKO211Dprop: #Jumo 211F
cost: 16 # total guess, but should be about the cost of an R-1820?
SXT_Jumo213A:
cost: 20 # as above, guessing.
SXTJ213:
cost: 30 # ditto
SXTMerlin66prop:
cost: 20 # Guessed based off comparisons, early-War known Merlin cost.
SXTMerlin46Prop:
cost: 19
ShvetsovM63: # Prop Engine
ShvetsovM82: # Prop Engine
MercuryIX: # Prop Engine
MercuryXV: # Prop Engine
TwinCyclone-R2600-23: # Prop Engine R-2600 had 87,579 made across all variants: total cost:$4,857,582.7 Date:1930-1940
cost: 25 # guess
TwinCyclone-R2600-7: # Prop Engine R-2600 had 87,579 made across all variants: total cost:$4,857,582.7 Date:1930-1940
cost: 20 #guess, balanced against 2800.
TwinWasp-R1830-94: # Prop Engine R-1830 had 173,618 made across all variants Date:1930-1951
cost: 15 # guess, balanced against R1820.
KAXelectricprop:
cost: 10 # electric propeller engine, 300hp
# source for some engine prices http://www.warbirdsandairshows.com/Aircraft%20manufacturing/enginemanufacturewwii.htm
#V1710 - 33.3 before obsolete
#R2600 - 29 ^
#R1820 - 17.5
# Merlin (early) - 19 https://en.wikipedia.org/wiki/Rolls-Royce_Merlin#cite_note-1
# V1650 - 26 http://www.enginehistory.org/Packard/StatsAllPackardAero.pdf
# Jet engines
aje_welland:
cost: 30
aje_nene:
cost: 50
RO-DerwentV:
entryCost: 0
cost: 36
#Taerobee A-4/V-2/Bumper parts
# Note in mass production, the whole A-4 was only about 50-100 funds.
# But that's very, very unbalanced, and probably wrong to represent postwar costs anyway
Bumper_Control: *A4Guidance
Bumper_Nose:
entryCost: 0
cost: 30
Bumper_Body:
entryCost: 0
cost: 30
Bumper_Engine: &A4Engine
entryCost: 0
cost: 150
Bumper_Engine_Unclad: *A4Engine
Bumper_Fin:
entryCost: 0
cost: 5
Libra_Ladder_A:
cost: 1
SXTradialWindow:
cost: 1
#NEBULA decals:
Decal?curved: &decals
entryCost: 0
cost: 1
Flat?decal: *decals
Long?decal?1x2: *decals
Long?decal?1x4: *decals
Long?decal?1x8: *decals
Long?decal?2x16: *decals
Long?decal?4x32: *decals
# B9 parts:
B9_Structure_R0_Railing:
cost: 1
B9_Structure_R1_Railing:
cost: 2
B9_Structure_R2_Railing:
cost: 4
B9_Structure_R4_Railing:
cost: 8
B9_Structure_L1_Ladder:
cost: 5
B9_Structure_L2_Ladder:
cost: 10
B9_Structure_L4_Ladder:
cost: 20
B9_Structure_L8_Ladder:
cost: 40
B9_Structure_P1_Surface:
cost: 10
B9_Structure_P2_Surface:
cost: 20
B9_Structure_P4_Surface:
cost: 40
B9_Structure_P8_Surface:
cost: 80
B9_Structure_P1_Surface_Half:
cost: 5
B9_Structure_P2_Surface_Half:
cost: 10
B9_Structure_P4_Surface_Half:
cost: 20
B9_Structure_P8_Surface_Half:
cost: 40
B9_Utility_Light_A1_White:
cost: 5
B9_Utility_Light_A4_White:
cost: 20
B9_Utility_Light_A8_White:
cost: 40
B9_Utility_Light_A1_Closed:
cost: 5
B9_Utility_Light_N1_White:
cost: 1
B9_Utility_Light_N1_Large_White:
cost: 2
B9_Engine_Jet_Pod_Medium_PylonS:
cost: 20
B9_Engine_Jet_Pod_Medium_PylonR:
cost: 20
B9_Engine_Jet_Pod_Small_PylonS:
cost: 10
B9_Engine_Jet_Pod_Small_PylonR:
cost: 10
B9_Utility_InfoDrive: # action group editor
cost: 1
subsonicFlight: # Now Supersonic Flight
RP0Nose-Cockpit: &X1Cockpit
cost: 300
# XLR11
FASAGemini4X800Mini: &XLR11
cost: 150 # same as AJ10
#Taerobee X-1 parts
X1_Crew: *X1Cockpit
X1_Engine: *XLR11
X1_Body:
cost: 80 #FIXME
X1_Tail:
cost: 40 #ditto
# B9 wings
RO-B9ProcWing-Supersonic:
entryCost: 10000
cost: 0.1
RO-B9ProcCS-Supersonic:
entryCost: 10000
cost: 0.1
RO-B9ProcAMWing-Supersonic:
entryCost: 10000
cost: 0.1
BD_Adj_LG_Side_Supersonic: # Bahamuto Adjustable Landing Gear
cost: 10
BD_Adj_LG_Medium_Supersonic:
cost: 13
BD_Adj_LG_Large_Supersonic:
cost: 16
# TIER 1
basicRocketry: #TL0: Vanguard, early-mid 50s tech. Includes Black Arrow engines because they're late-50s vintage.
# Engines
SXTX405: # X-405 (Vanguard main engine)
cost: 650 # very expensive for its performance.
SXTAJ10: # (Vanguard/Able/[Early]Delta upper stage)
cost: 150
# Altair moved to Basic Solids
ROBabySergeant: &BabySergeant
cost: 5
# Redstone/Juno engine, kick motors (FASA)
FASA_Mercury_Redstone_Eng:
cost: 800
FASAExplorerSgt: *BabySergeant
FASAExplorerSgt11:
cost: 40
FASAExplorerSgt3:
cost: 12
# Redstone/Juno (FASA) - really it's construction, but
# it's constructed with starting-node tech. So let's put it here.
FASAExplorerLFTLong:
cost: 350
FASAExplorerSgt11Dec:
cost: 20
FASAExplorerSgt3Dec:
cost: 10
FASAMercuryRedstoneFin:
cost: 5
FASA_Mercury_LFT_Long: #FIXME Redstone costs
cost: 300
FASA_Mercury_LFT_Short:
cost: 150
LVT15: #RD-103
cost: 850
engineering101:
# Tanks
fuelTankSmallFlat:
fuelTank:
toroidalFuelTank:
fuelTankSmall:
radialRCSTank:
RCSFuelTank:
rcsTankRadialLong:
fuelTank_long:
# AIES tanks
tankorb1:
tankMER1:
tankMER6:
tank1300cl:
#AIES decouplers - they have similar sizes, about 1,25 - 2,5m
decoupvector:
decouplersv05:
decouplersvblack:
desacopladorsat1:
desacopladorsat2:
desacopladorsat3:
Separatormultifs:
conenoseram:
cost: 30
# 6S Service modules
# These are just fancy bits of hull. I've made them cost
# a little less than decouplers of the same size.
SerCom1m:
cost: 15
SerCom2:
cost: 10
# Structural thingamees
stackTriCoupler:
cost: 50 # Made up, but not unreasonable
KAS_Pylon1:
cost: 20
kis_concreteBase1: #the same thing as KAS_Pylon1
cost: 20
# Decoupler
stackDecoupler:
cost: 10
ASDecoupler:
cost: 30
strutsoportec1:
cost: 30
# Universal Storage structural
# Wedges are relatively expensive, because they've got to be
# wired for interchangeable components.
US_c_Hub_QuadCore:
cost: 200
# The decoupler is pretty cheap, because other decouplers are, too.
US_f_Dec_SafetyDecoupler125:
cost: 10
# This is a barometer, thermo and x-ray doohicky in a single wedge. It
# also looks cool. :)
dmUSPresTemp:
cost: 50
# US unlocks with fuel wedges; they're just cool looking tanks.
# We're giving this an alias so we can have lots of wedges with the
# same price.
US_Wedge_Fuel: &basicWedge
cost: 20
US_Wedge_Monoprop: *basicWedge
US_l_Wedge_Hydrogen: *basicWedge
US_m_Wedge_Oxygen: *basicWedge
US_q_Wedge_Water: *basicWedge
# This isn't a wedge, it's just yet another radial tank, and
# should be priced with whatever prices we use for those.
US_Radial_Oxygen: *basicWedge
# AIES Fairings
basepuntv2r10:
t1000v4:
t1500v4:
t2000v4:
t3000r20c:
ServiceBay_125:
cost: 200 # modeled on Univ Storage stuff above.
ServiceBay_250:
cost: 800 # 4x, which seems right for 8x the space but 4x the surface area
fairingSize2:
cost: 0.1
earlyAvionics:
# Probes
SXTSputnik: &sputnik
cost: 10
FASAExplorerProbe:
cost: 158 # sourced
RP0probeVanguardXray:
cost: 160 # guess at cost, given experiments it carried
# US Probes Integration
vanguard-1:
cost: 210
entryCost: 4200
vanguard-2:
cost: 240
entryCost: 4800
vanguard-3:
cost: 260
entryCost: 5200
# RN_Soviet_Probes
sputnik1: *sputnik
# AVIONICS
# These make your rockets actually controllable.
RP0probeAvionics0-81m:
entryCost: 4000
cost: 100
GuidanceEarly1m:
entryCost: 6000
cost: 200
# !!SCIENCE!!
FASAProbeGeigerCounter: &GeigerCounter
cost: 40
RP0sensorGeiger: *GeigerCounter
RP0sensorMicrometeorite:
cost: 40
# Redstone/Juno and Explorer 1 (FASA)
FASAExplorerNosecone:
entryCost: 7000
cost: 250
aviation: # Mature Supersonic Flight: 50s afterburning jets, ramp intakes, etc.
aje_j57: #J57-P21
cost: 130
miniJetEngine: #J85-something
cost: 50
aje_avon:
cost: 140
SXTRadialAirIntakeShockCone:
cost: 20
IntakeRadialLong:
cost: 10
ramAirIntake:
cost: 40
B9_Aero_Intake_DSI:
cost: 20
B9_Aero_Intake_DSIX:
cost: 20
B9_Aero_Intake_RBM:
cost: 32
B9_Aero_Intake_RNM:
cost: 32
B9_Engine_VA1_Intake:
cost: 20
# TIER 2
generalRocketry: # TL1 Late 1950s/1960 tech, first real orbital LVs. Atlas, R-7, etc.
# Blok E (Luna/Vostok) RD-0105/0109
liquidEngine3: &VostokUpper
cost: 350
# RD-107 & RD-108. From SXT clones
R7_Core_Engine: &RD108
cost: 700
Size2MedEngine: *RD108
R7_Booster_Engine: &RD107
cost: 680
# LR79 (Thor/Jupiter main engine)
# and LR89 (Atlas booster)
# Technically Atlas was ~2.6m per LV, so we're reducing LR89 costs.
# (the hard part is Atlas E was cheaper than Atlas D...)
RO-LR-89: &LR89
cost: 750
liquidEngine1-2: &LR79
cost: 650
# LR101 vernier (Thor/Jupiter/Atlas)
radialEngineMini: &LR101
cost: 50
FASADeltaMB3LFE: *LR79
FASAMercuryAtlasEngBooster: *LR89
FASAMercuryAtlasVernierEngine: *LR101
#LR105 sustainer
liquidEngine: &LR105
cost: 550
FASAMercuryAtlasEng: *LR105
# Black Arrow engines (derivatives of Black Knight engine, so can be early,
# despite Black Arrow being quite late).
# see Mature Solids for Waxwing.
# Gamma 8 (Black Arrow main engine)