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sizuku_etc.c
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sizuku_etc.c
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/*
* LEAF Visual Novel System For X
* (c) Copyright 1999,2000 Go Watanabe mailto:[email protected]
* All rights reserverd.
*
* ORGINAL LVNS (c) Copyright 1996-1999 LEAF/AQUAPLUS Inc.
*
* $Id: sizuku_etc.c,v 1.29 2001/08/20 14:15:26 tf Exp $
*/
/*
* 雫 各種処理ルーチン
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "sizuku.h"
/* 雫 キャラ/背景合成処理 */
void
SizukuMergeCharacter(Lvns *lvns)
{
SizukuState *state = (SizukuState*)lvns->system_state;
lvnsimage_add2(state->vram_char, lvns->vram, 0, 0);
}
/*
* 雫 画像消去
*/
void
SizukuClearScreen(Lvns *lvns)
{
SizukuLoadBG(lvns, 0);
SizukuClearCharacter(lvns, 'a');
}
/*
* 雫 キャラクタロード
*/
void
SizukuLoadCharacter(Lvns *lvns, int no, int pos)
{
#define XPOS1 160
#define XPOS2 320
if (no != 0x99) {
SizukuState *state = (SizukuState*)lvns->system_state;
LvnsImage *image;
char name[100];
sprintf(name, "MAX_C%02x.LFG", no);
image = LvnsLoadImage(lvns, name, NULL);
switch (pos) {
default:
case 'l':
case 'L':
if (image)
lvnsimage_add2(image, state->vram_char, 0, 0);
lvns->character_no[0] = no;
break;
case 'c':
case'C':
if (image)
lvnsimage_add2(image, state->vram_char, XPOS1, 0);
lvns->character_no[2] = no;
break;
case 'r':
case'R':
if (image)
lvnsimage_add2(image, state->vram_char, XPOS2, 0);
lvns->character_no[1] = no;
break;
}
lvnsimage_delete(image);
}
#undef XPOS1
#undef XPOS2
}
/*
* 雫 キャラクタ消去
*/
void
SizukuClearCharacter(Lvns *lvns, int pos)
{
#ifndef USE_MGL
#define XPOS1 160
#define XPOS2 320
#define W1 320
#else
#define XPOS1 80
#define XPOS2 160
#define W1 160
#endif
SizukuState *state = (SizukuState*)lvns->system_state;
switch (pos) {
case 'l':
case 'L':
lvnsimage_clear_area_transparent(state->vram_char, 0, 0, W1, HEIGHT);
lvns->character_no[0] = NOCHARACTER;
break;
case 'c':
case'C':
lvnsimage_clear_area_transparent(state->vram_char, XPOS1, 0, W1, HEIGHT);
lvns->character_no[2] = NOCHARACTER;
break;
case 'r':
case'R':
lvnsimage_clear_area_transparent(state->vram_char, XPOS2, 0, W1, HEIGHT);
lvns->character_no[1] = NOCHARACTER;
break;
default:
state->vram_char->palette_num = 15;
state->vram_char->transparent = 15;
lvnsimage_clear_transparent(state->vram_char);
lvns->character_no[0] = NOCHARACTER;
lvns->character_no[1] = NOCHARACTER;
lvns->character_no[2] = NOCHARACTER;
break;
}
#undef XPOS1
#undef XPOS2
#undef W1
}
/**
* パレット置換テーブル
*/
u_char sizuku_haikei_palette[][4][3] = {
/* 昼 01, 03, 13, 22, 24*/
{ {0x00,0x00,0x00}, {0x66,0x55,0x22}, {0x88,0x88,0x44}, {0xbb,0xcc,0x88} },
/* 夕方 (外)*/
{ {0x00,0x00,0x00}, {0x77,0x44,0x33}, {0xcc,0x88,0x44}, {0xee,0xcc,0x55} },
/* 夜 11,14,15,18,19 */
{ {0x00,0x00,0x00}, {0x22,0x44,0x66}, {0x55,0x88,0xbb}, {0xbb,0xcc,0xff} },
/* 深夜 39 */
{ {0x00,0x00,0x00}, {0x00,0x22,0x33}, {0x00,0x44,0x55}, {0x00,0x88,0x99} },
/* 深夜の教室用 */
{ {0x00,0x00,0x00}, {0x33,0x33,0x55}, {0x30,0x50,0x88}, {0x77,0x88,0xbb}},
/* 赤い屋上 */
{ {0x00,0x00,0x00}, {0xbb,0x00,0x00}, {0xff,0x55,0x00}, {0xff,0x77,0x00} },
/* まっくらな廊下 */
{ {0x00,0x00,0x00}, {0x00,0x00,0x11}, {0x00,0x00,0x44}, {0x11,0x22,0x66} },
/* 夜の屋上 */
{ {0x00,0x00,0x00}, {0x22,0x22,0x77}, {0x44,0x55,0xbb}, {0x77,0x77,0xff} },
/* 夕方の教室 */
{ {0x00,0x00,0x00}, {0x77,0x33,0x33}, {0xaa,0x66,0x33}, {0xff,0xbb,0x66} },
};
#ifdef USE_MGL
int sizuku_haikei_palette_hsb[][3][16] = {
/* 昼 01, 03, 13, 22, 24*/
{{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}
},
/* 夕方 (外)*/
{{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}
},
/* 夜 11,14,15,18,19 */
{{8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 2, 3, 4, 5, 6, 6, 7, 8, 9, 10, 10, 11, 12}
},
/* 深夜 39 */
{{8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 2, 3, 4, 5, 6, 6, 7, 8, 9, 10, 10, 11, 12}
},
/* 深夜の教室用 */
{{8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 2, 3, 4, 5, 6, 6, 7, 8, 9, 10, 10, 11, 12}
},
/* 赤い屋上 */
{{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}
},
/* まっくらな廊下 */
{{8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 2, 3, 4, 5, 6, 6, 7, 8, 9, 10, 10, 11, 12}
},
/* 夜の屋上 */
{{8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 2, 3, 4, 5, 6, 6, 7, 8, 9, 10, 10, 11, 12}
},
/* 夕方の教室 */
{{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}
},
};
#endif
/*
* 背景画像 パラメータ変換
*/
static int
bgmap(int no)
{
switch (no) {
case 4:
return 2; /* 教室(夕方) */
case 5:
return 2; /* 教室(深夜) */
case 6:
return 3; /* 休み時間(夕方) */
case 32:
return 31; /* 屋上(夕方) */
case 33:
return 31; /* 屋上(夜) */
case 35:
return 34; /* 屋上(網)夕方 */
case 36:
return 34; /* 屋上(網)夜 */
case 38:
return 11;/* 体育館 (夕方) */
case 41:
return 15; /* 中庭 (夕方) */
case 42:
return 15; /* 中庭 (昼) */
case 43:
return 10; /* ろうか(夕方) */
case 44:
return 10; /* ろうか(深夜) */
case 45:
return 30; /* 職員室(夕方) */
case 46:
return 30; /* 職員室(深夜) */
case 47:
return 22; /* 階段 (夕方) */
case 48:
return 22; /* 階段(深夜) */
case 49:
return 12; /* 生徒会廊下(夕方) */
case 50:
return 12; /* 生徒会廊下(深夜) */
case 51:
return 24; /* 体育館の中(夕方) */
case 52:
return 24; /* 体育館の中(夜) */
case 53:
return 12; /* 部活廊下(真っ暗) */
case 54:
return 18; /* 鉄のとびら閉(夕方) */
case 55:
return 19; /* 鉄のとびら開(夕方) */
default:
return no;
}
return no;
}
/*
* 背景画像パレット指定 (0: そのままロード)
*/
static int
palmap(int no)
{
switch (no) {
case 4:
return SIZUKU_PAL_YUUGATA2; /* 教室(夕方) */
case 5:
return SIZUKU_PAL_MIDNIGHT; /* 教室(深夜) */
case 6:
return SIZUKU_PAL_YUUGATA2; /* 休み時間(夕方) */
case 32:
return SIZUKU_PAL_YUUYAKE; /* 屋上(夕焼け) */
case 33:
return SIZUKU_PAL_NIGHT2; /* 屋上(夜) */
case 35:
return SIZUKU_PAL_YUUYAKE; /* 屋上(網)夕焼け */
case 36:
return SIZUKU_PAL_NIGHT2; /* 屋上(網)夜 */
case 38:
return SIZUKU_PAL_YUUGATA;/* 体育館 (夕方) */
case 41:
return SIZUKU_PAL_YUUGATA; /* 中庭 (夕方) */
case 42:
return SIZUKU_PAL_DAY; /* 中庭 (昼間) */
case 43:
return SIZUKU_PAL_YUUGATA; /* ろうか(夕方) */
case 44:
return SIZUKU_PAL_MIDNIGHT; /* ろうか(深夜) */
case 45:
return SIZUKU_PAL_YUUGATA; /* 職員室(夕方) */
case 46:
return SIZUKU_PAL_MIDNIGHT2; /* 職員室(深夜) */
case 47:
return SIZUKU_PAL_YUUGATA; /* 階段 夕方 */
case 48:
return SIZUKU_PAL_MIDNIGHT; /* 階段(深夜) */
case 49:
return SIZUKU_PAL_YUUGATA; /* 生徒会廊下(夕方) */
case 50:
return SIZUKU_PAL_MIDNIGHT; /* 生徒会廊下(深夜) */
case 51:
return SIZUKU_PAL_YUUGATA; /* 体育館の中(夕方) */
case 52:
return SIZUKU_PAL_NIGHT; /* 体育館の中(夜) */
case 53:
return SIZUKU_PAL_DARK; /* 部室ろうか (真っ暗) */
case 54:
return SIZUKU_PAL_YUUGATA; /* 鉄のとびら閉(夕方)*/
case 55:
return SIZUKU_PAL_YUUGATA; /* 鉄のとびら開(夕方)*/
default:
return -1;
}
return no;
}
/*
* 背景画像ロード
*/
void
SizukuLoadBG(Lvns *lvns, int no)
{
#ifndef USE_MGL
static u_char pal_default[][3] = {
{0x00,0x00,0x00},{0x00,0x00,0x00},{0x00,0x00,0x00},{0x00,0x00,0x00},
{0xff,0xff,0xff},{0x33,0x44,0x44},{0x22,0x77,0x77},{0xaa,0xbb,0xff},
{0x77,0x88,0xee},{0xff,0xff,0xaa},{0xee,0x00,0x33},{0x66,0x33,0x33},
{0xbb,0x77,0x55},{0xff,0xbb,0xbb},{0xff,0xdd,0xdd},{0xff,0xff,0xff}};
#endif
lvns->bg_type = LVNS_BACKGROUND;
lvns->bg_no = no;
if (no == 0) {
lvnsimage_clear(lvns->background);
#ifndef USE_MGL
lvnsimage_set_palette(lvns->background, pal_default, 16);
#endif
} else {
/* 通常画像 */
LvnsLoadBackground(lvns, "MAX_S%02d.LFG", bgmap(no));
/* 色変更処理 */
#ifndef USE_MGL
if ((no = palmap(no)) >= 0)
lvnsimage_set_palette2(lvns->background, sizuku_haikei_palette[no], 4);
#else
if ((no = palmap(no)) >= 0)
mglimage_set_palette(lvns->background, sizuku_haikei_palette_hsb[no]);
#endif
}
SizukuClearCharacter(lvns, 'a');
}
/*
* 雫 通常ビジュアルシーンロード
*/
void
SizukuLoadVisual(Lvns *lvns, int no)
{
#ifndef USE_MGL
static u_char pal21[][3] = {
{0x00,0x00,0x00},{0x66,0x44,0x99},{0xaa,0x66,0xaa},{0xcc,0xaa,0xee},
{0xff,0xff,0xff},{0xff,0xdd,0xee},{0x11,0x00,0x11},{0xee,0xbb,0x88},
{0x11,0x00,0x33},{0x66,0x88,0xbb},{0x77,0x66,0xcc},{0xaa,0x99,0xff},
{0xdd,0xdd,0xff},{0x11,0x00,0x55},{0xff,0xcc,0xdd},{0xff,0x00,0x00}};
#else
static int pal21_hsb[3][16] = {
{8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}
};
#endif
lvns->bg_type = LVNS_VISUAL;
lvns->bg_no = no;
if (no == 21) {
LvnsLoadBackground(lvns, "VIS%02d.LFG", 2);
#ifndef USE_MGL
lvnsimage_set_palette(lvns->background, pal21, 16);
#else
mglimage_set_palette(lvns->background, pal21_hsb);
#endif
} else {
LvnsLoadBackground(lvns, "VIS%02d.LFG", no);
}
SizukuClearCharacter(lvns, 'a');
}
/*
* 雫 Hビジュアルシーンロード
*/
void
SizukuLoadHVisual(Lvns *lvns, int no)
{
lvns->bg_type = LVNS_HCG;
lvns->bg_no = no;
LvnsLoadBackground(lvns, "HVS%02d.LFG", no);
SizukuClearCharacter(lvns, 'a');
}
/*
* 雫 シナリオのテキストロード
*/
void
SizukuSetTextScenarioState(Lvns *lvns, int no)
{
SizukuState *state = (SizukuState*)lvns->system_state;
/* 既読情報登録 */
if (!lvns->seen_mode && no >= state->seen_flag[lvns->scn_current]) {
state->seen_flag[lvns->scn_current] = no+1;
lvns->seen = False; /* 未読 */
if (!lvns->force_skip)
lvns->skip = False; /* スキップ解除 */
lvns->fast_text = False;
} else {
lvns->seen = True; /* 既読 */
if (lvns->fast_when_seen)
lvns->fast_text = True; /* 見た文書は速く表示する */
}
}
static
LvnsCommandInfo command[] = {
{ "select", False }, /* 次の選択肢までとばす */
{ "image", False }, /* 画像表示 */
{ "save", False }, /* データ保存 */
{ "load", False }, /* データ読み込み */
{ "before", False }, /* 前の選択肢まで戻る */
{ "title", False }, /* タイトルに戻る */
{ NULL, False }
};
LvnsCommandInfo *
SizukuGetCommandList(Lvns *lvns)
{
command[0].enable =
command[1].enable =
command[2].enable =
command[3].enable =
command[4].enable =
command[5].enable = False;
#if 0
if (lvns->scn_func == SizukuScenarioEngine) {
if (LVNSSTATE == LVNS_WAIT_KEY ||
LVNSSTATE == LVNS_WAIT_PAGE ||
LVNSSTATE == LVNS_WAIT_SELECT) {
if (!lvns->select_mode) {
command[0].enable = True;
}
command[1].enable =
command[2].enable =
command[3].enable =
command[4].enable =
command[5].enable = True;
}
}
#endif
return command;
}
void
SizukuExecCommand(Lvns *lvns, const char *command)
{
if (!strcmp(command, "select")) {
LvnsSkipTillSelect(lvns);
} else if (!strcmp(command, "image")) {
LvnsImageMode(lvns);
} else if (!strcmp(command, "save")) {
SizukuSave(lvns);
} else if (!strcmp(command, "load")) {
SizukuLoad(lvns);
} else if (!strcmp(command, "before")) {
/* 選択肢に戻る */
SizukuState *state = (SizukuState*)lvns->system_state;
lvns->savepoint = lvns->selectpoint;
memcpy(state->flag_save, state->flag_select, sizeof state->flag);
} else if (!strcmp(command, "title")) {
/* タイトルに戻る */
// SizukuToTitle(lvns);
}
}
/*
* 仮想 VRAM に直接 EUC 文字列を描画
*/
#ifndef USE_MGL
void
SizukuPutsVRAM(Lvns *lvns, int x, int y, const u_char *str, int idx)
{
int code;
u_char *data;
while (*str) {
code = ((str[0]&0x7f)-33) * 94 + (str[1]&0x7f)-33;
code = lvns->jis_to_leaf[code];
if (code) {
data = lvns->leaf_font_data + (code - 1) * 24 * 3;
lvnsimage_put_pattern24_2(lvns->vram, x, y, idx, data);
}
x += 24;
str += 2;
}
}
#else
void
SizukuPutsVRAM(Lvns *lvns, int x, int y, const u_char *str, int idx)
{
#define EDCOL 4
#define EDSHA 0
int color;
switch (idx) {
case EDCOL:
color = COLOR_WHITE;
break;
case EDSHA:
color = COLOR_BLACK;
break;
default:
dprintf((stderr, "Unknown index [%d]\n", idx));
}
mglimage_draw_string(lvns->vram, x, y, str, color);
}
#endif
#ifndef USE_MGL
static void
drawChar(Lvns *lvns, int x, int y, int code, int attr)
{
u_char *data = lvns->leaf_font_data + (code - 1) * 24 * 3;
lvns->putPattern(lvns, x+1, y+1, SIZUKU_COL_BLACK, data);
lvns->putPattern(lvns, x+2, y+1, SIZUKU_COL_BLACK, data);
if (!attr)
lvns->putPattern(lvns, x, y, SIZUKU_COL_WHITE, data);
else
lvns->putPattern(lvns, x, y, SIZUKU_COL_GRAY, data);
}
#else
static void
drawChar(Lvns * lvns, int x, int y, int code, int attr)
{
static int black[] = {
COLOR_TRANSPARENT, COLOR_BLACK, COLOR_BLACK, COLOR_BLACK
};
static int gray[] = {
COLOR_TRANSPARENT, 0x00000006, 0x00000007, 0x0000008
};
static int white[] = {
COLOR_TRANSPARENT, 0x00000008, 0x0000000c, 0x000000f
};
#ifdef FONT_PLUS
if( lvns->font != NULL){
x += MGL_XOFFSET;
y += MGL_YOFFSET;
code--;
lvnsfont_draw( lvns->font, x + 1, y + 1, code, black);
if( !attr){
lvnsfont_draw( lvns->font, x, y, code, white);
} else {
lvnsfont_draw( lvns->font, x, y, code, gray);
}
} else {
#endif /* FONT_PLUS */
char buf[3];
#if 0
if (lvns->skip && !attr)
MglGetEvent(lvns, 1);
#endif
buf[0] = lvns->leaf_to_euc[code * 2];
buf[1] = lvns->leaf_to_euc[code * 2 + 1];
buf[2] = 0;
x += MGL_XOFFSET;
y += MGL_YOFFSET;
set_font(12, 0);
set_color(COLOR_BLACK);
draw_string(x + 1, y + 1, buf, DIR_NORTH);
draw_string(x + 2, y + 1, buf, DIR_NORTH);
if (!attr) {
set_color(COLOR_WHITE);
} else {
set_color(COLOR_LIGHTGRAY);
}
draw_string(x, y, buf, DIR_NORTH);
#ifdef FONT_PLUS
}
#endif /* FONT_PLUS */
}
#endif
extern MenuData sizuku_menu;
static LvnsSystemState sizuku_state_base = {
#ifndef USE_MGL
640,
400,
#else
320,
200,
#endif
18, /* XXX */
"MAX_DATA.PAK",
NULL,
"scn%03d.dat",
"sizfont.tbl",
&sizuku_menu,
SizukuStart,
SizukuJingle,
SizukuOpening,
SizukuTitle,
SizukuMain,
SizukuMergeCharacter,
SizukuClearScreen,
SizukuLoadBG,
SizukuGetCommandList,
SizukuExecCommand,
drawChar,
SizukuDispHistory,
#if !defined(USE_MGL) || defined(FONT_PLUS)
102, /* キー入力待ち */
103, /* 改ページ待ち */
#else
1850, /* キー入力待ち */
1, /* 改ページ待ち */
#endif
};
void
SizukuInitialize(Lvns *lvns)
{
SizukuState *state = lvns->system_state = malloc(sizeof(SizukuState));
state->state = sizuku_state_base;
state->vram_char = lvnsimage_new(WIDTH, HEIGHT, 0, 0);
SizukuSioriInit(lvns);
}