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BalanceMutation.cs
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/*
* Transfer webhooks
*
*
* The version of the OpenAPI document: 4
*
* NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
* https://openapi-generator.tech
* Do not edit the class manually.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.IO;
using System.Runtime.Serialization;
using System.Text;
using System.Text.RegularExpressions;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Linq;
using System.ComponentModel.DataAnnotations;
using OpenAPIDateConverter = Adyen.ApiSerialization.OpenAPIDateConverter;
namespace Adyen.Model.TransferWebhooks
{
/// <summary>
/// BalanceMutation
/// </summary>
[DataContract(Name = "BalanceMutation")]
public partial class BalanceMutation : IEquatable<BalanceMutation>, IValidatableObject
{
/// <summary>
/// Initializes a new instance of the <see cref="BalanceMutation" /> class.
/// </summary>
/// <param name="balance">The amount in the payment's currency that is debited or credited on the balance accounting register..</param>
/// <param name="currency">The three-character [ISO currency code](https://docs.adyen.com/development-resources/currency-codes)..</param>
/// <param name="received">The amount in the payment's currency that is debited or credited on the received accounting register..</param>
/// <param name="reserved">The amount in the payment's currency that is debited or credited on the reserved accounting register..</param>
public BalanceMutation(long? balance = default(long?), string currency = default(string), long? received = default(long?), long? reserved = default(long?))
{
this.Balance = balance;
this.Currency = currency;
this.Received = received;
this.Reserved = reserved;
}
/// <summary>
/// The amount in the payment's currency that is debited or credited on the balance accounting register.
/// </summary>
/// <value>The amount in the payment's currency that is debited or credited on the balance accounting register.</value>
[DataMember(Name = "balance", EmitDefaultValue = false)]
public long? Balance { get; set; }
/// <summary>
/// The three-character [ISO currency code](https://docs.adyen.com/development-resources/currency-codes).
/// </summary>
/// <value>The three-character [ISO currency code](https://docs.adyen.com/development-resources/currency-codes).</value>
[DataMember(Name = "currency", EmitDefaultValue = false)]
public string Currency { get; set; }
/// <summary>
/// The amount in the payment's currency that is debited or credited on the received accounting register.
/// </summary>
/// <value>The amount in the payment's currency that is debited or credited on the received accounting register.</value>
[DataMember(Name = "received", EmitDefaultValue = false)]
public long? Received { get; set; }
/// <summary>
/// The amount in the payment's currency that is debited or credited on the reserved accounting register.
/// </summary>
/// <value>The amount in the payment's currency that is debited or credited on the reserved accounting register.</value>
[DataMember(Name = "reserved", EmitDefaultValue = false)]
public long? Reserved { get; set; }
/// <summary>
/// Returns the string presentation of the object
/// </summary>
/// <returns>String presentation of the object</returns>
public override string ToString()
{
StringBuilder sb = new StringBuilder();
sb.Append("class BalanceMutation {\n");
sb.Append(" Balance: ").Append(Balance).Append("\n");
sb.Append(" Currency: ").Append(Currency).Append("\n");
sb.Append(" Received: ").Append(Received).Append("\n");
sb.Append(" Reserved: ").Append(Reserved).Append("\n");
sb.Append("}\n");
return sb.ToString();
}
/// <summary>
/// Returns the JSON string presentation of the object
/// </summary>
/// <returns>JSON string presentation of the object</returns>
public virtual string ToJson()
{
return Newtonsoft.Json.JsonConvert.SerializeObject(this, Newtonsoft.Json.Formatting.Indented);
}
/// <summary>
/// Returns true if objects are equal
/// </summary>
/// <param name="input">Object to be compared</param>
/// <returns>Boolean</returns>
public override bool Equals(object input)
{
return this.Equals(input as BalanceMutation);
}
/// <summary>
/// Returns true if BalanceMutation instances are equal
/// </summary>
/// <param name="input">Instance of BalanceMutation to be compared</param>
/// <returns>Boolean</returns>
public bool Equals(BalanceMutation input)
{
if (input == null)
{
return false;
}
return
(
this.Balance == input.Balance ||
this.Balance.Equals(input.Balance)
) &&
(
this.Currency == input.Currency ||
(this.Currency != null &&
this.Currency.Equals(input.Currency))
) &&
(
this.Received == input.Received ||
this.Received.Equals(input.Received)
) &&
(
this.Reserved == input.Reserved ||
this.Reserved.Equals(input.Reserved)
);
}
/// <summary>
/// Gets the hash code
/// </summary>
/// <returns>Hash code</returns>
public override int GetHashCode()
{
unchecked // Overflow is fine, just wrap
{
int hashCode = 41;
hashCode = (hashCode * 59) + this.Balance.GetHashCode();
if (this.Currency != null)
{
hashCode = (hashCode * 59) + this.Currency.GetHashCode();
}
hashCode = (hashCode * 59) + this.Received.GetHashCode();
hashCode = (hashCode * 59) + this.Reserved.GetHashCode();
return hashCode;
}
}
/// <summary>
/// To validate all properties of the instance
/// </summary>
/// <param name="validationContext">Validation context</param>
/// <returns>Validation Result</returns>
public IEnumerable<System.ComponentModel.DataAnnotations.ValidationResult> Validate(ValidationContext validationContext)
{
yield break;
}
}
}