Releases: wisp-forest/gadget
Releases · wisp-forest/gadget
0.1.8+1.19.3
- Fix crashes on servers without gadget
no this wasn't intended - Fix some issues with Polymer
- Fix scrolling in the server list screen
0.1.7+1.19.3
Updated to 1.19.3
0.1.7
0.1.6
- Search fields in field inspection screens don't crash after empty search results
- The gadget button is now properly positioned in multiplayer
- You can now use Ctrl+F to focus the search field
0.1.5
- Long oωo-ui updates now log total mutations and component inflations
- The Entity Inspector screen now has a search field for fast field finding
- The Item NBT Inspector now inits the stack's NBT if it didn't have any
- Updating NBT compound tags in a Field Inspector doesn't reload the entire tag anymore
- Custom hidden fields are now supported
The fields that were hidden by default before are now specified in the config.
Right-click on a field and pressHide field
to hide it. - Java standard library fields are now inspectable
Some unneeded fields might now be shown, but you can always hide them. - Packets with invalid data don't crash the dump reader anymore, and now visually display their errors
- Maps of any key type are now supported
- Some unneeded plus buttons in NBT inspectors are now hidden
- gadget now uses a custom raycast method that allows inspecting all entities, including items
- oωo text fields not working in production is now mitigated
0.1.4
- Some pointless dev env startup errors are now silenced
- Added the Resource Inspector
You can now view resources and server data in game, allowing you to easily view all mod data and virtual resource packs.
0.1.3
- Packet dumps are now saved in the .gdump format
Packet timestamps are now saved, and dumps are now gzip compressed - The Dump Viewer has been reworked
Dumps are navigable by time, with the time slider choosing which time to show - The "Don't Show Frequent Packets" option has been replaced by "Drop Chunk Data"
0.1.2
- Debug Keys in Screens are now processed after the screen (#7)
- Added the MatrixStack debugger
This logs MatrixStack pushes/pops after an error, allowing easier debugging of MatrixStack errors - Added the UI Inspector!
Press Ctrl+Shift and mouse over a UI component to show its class, position and size
This works with Vanilla and REI GUIs. - The Gadget screen now shows the sizes of dump files
- The View Dump screen is now initted on a separate thread, which should make it easier to see progress
- Progress toasts can now show file loading progress
- The View Dump screen has been optimized a bit, with more coming soon™
- The Field Inspector now supports maps with enum keys
0.1.1
- All Inspectors: field and class names are now remapped at runtime to the mappings of your choice (Mojmap, Yarn or QM)
- Packet Dumper: unsupported packets are now shown as a hex dump
- Added NBT Inspector: view and edit item stacks' NBT data
0.1.0
Initial release.