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Adds a configurable GleamingOre generation probability #112

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mcmaidong opened this issue Oct 12, 2024 · 1 comment
Closed

Adds a configurable GleamingOre generation probability #112

mcmaidong opened this issue Oct 12, 2024 · 1 comment

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@mcmaidong
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GleamingOre is so rare that I couldn't find it and it would be nice to have a configurable option

@gliscowo
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Ore Generation has long been controlled by datapacks and not code. As such, this would not only be somewhat complex to implement but also pointless - this can already be accomplished by making an appropriate datapack which overrides the respective features from Things - contact us if you'd like help with creating such a datapack.

On a different note, where did you search for it? If you go caving between -15 and 15 (about the height range where Stone and Deepslate meet, as the Almanac explains) it's genuinely rather common

Cheers

@gliscowo gliscowo closed this as not planned Won't fix, can't repro, duplicate, stale Dec 12, 2024
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