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Update scene_node_opaque_region logic #99

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WillPower3309 opened this issue Feb 4, 2025 · 0 comments
Open

Update scene_node_opaque_region logic #99

WillPower3309 opened this issue Feb 4, 2025 · 0 comments

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@WillPower3309
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WillPower3309 commented Feb 4, 2025

We need to update the visibility logic to account for the clipped regions in the rect and shadow nodes

@WillPower3309 WillPower3309 changed the title Update is_visible logic Update scene_node_opaque_region logic Feb 11, 2025
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