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deploy-commands.js
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deploy-commands.js
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const { REST, Routes } = require('discord.js');
const fs = require('node:fs');
const path = require('node:path');
require('dotenv').config();
const clientId = process.env.clientId;
const token = process.env.token;
const guildId = process.env.guildId;
const commands = [];
// Grab all the command files from the commands directory you created earlier
const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);
for (const folder of commandFolders) {
// Grab all the command files from the commands directory you created earlier
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
if ('data' in command && 'execute' in command) {
commands.push(command.data.toJSON());
}
else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}
// Construct and prepare an instance of the REST module
const rest = new REST().setToken(token);
// and deploy your commands!
(async () => {
try {
console.log(`Started refreshing ${commands.length} application (/) commands.`);
// The put method is used to fully refresh all commands in the guild with the current set
const data = await rest.put(
Routes.applicationGuildCommands(clientId, guildId),
{ body: commands },
);
console.log(`Successfully reloaded ${data.length} application (/) commands.`);
}
catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error);
}
})();