-
Notifications
You must be signed in to change notification settings - Fork 181
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Graphical problems rendering big groups of cauldrons #528
Comments
This is not really a VulkanMod bug. You are running into the vertex limit of u32, which is the same as Vanilla. Sodium only uses u16, but gets away with it in most cases due to having greedy meshing. |
This can be closed. |
Ok, I understand, but will some sort of workaround be implemented in VM? I mean, is it planned in the future? And, is where an already opened issue regarding this problem? If not, are you sure that this one should be closed? |
The only way to improve is by either increasing the vertix limit, which is extremely resource intensive, or by implementing other optimizations such as greedy meshing. |
Besides this issue doesn't have the highest priority, as we are still vanilla compliant. |
Wait, does Sodium has greedy meshing?
Does this happen in vanilla too? If not, then this is a regression and a valid issue that shouldn't be closed. |
I've just tested the same map in vanilla mc 1.21.1 and the whole group of cauldrons is rendered absolutely fine, so it is indeed not a vanilla compliant behaviour, but a rendering issue. Issue edited, screenshots with vanilla mc behaviour were added. |
Describe the bug
As stated in the title. Graphical corruptions are seen when rendering big groups of cauldrons. Mostly as it seems to me it is happening on chunk borders.
VM behaviour (latest
dev
branch, action artifact):Vanilla 1.21.1 behaviour:
Test map used: test_map.zip
Steps to reproduce
/fill
command to create groups of cauldrons.Log files
latest.log, but I don't think it will be helpful in any way
The text was updated successfully, but these errors were encountered: