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peer.go
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package xconn
import (
"crypto/rand"
"errors"
"fmt"
"io"
"log"
"net"
"sync"
"time"
"github.com/gobwas/ws"
"github.com/gobwas/ws/wsutil"
"github.com/xconnio/wampproto-go/messages"
"github.com/xconnio/wampproto-go/serializers"
)
func NewBaseSession(id int64, realm, authID, authRole string, cl Peer, serializer serializers.Serializer) BaseSession {
return &baseSession{
id: id,
realm: realm,
authID: authID,
authRole: authRole,
client: cl,
serializer: serializer,
}
}
type baseSession struct {
id int64
realm string
authID string
authRole string
client Peer
serializer serializers.Serializer
}
func (b *baseSession) Serializer() serializers.Serializer {
return b.serializer
}
func (b *baseSession) ReadMessage() (messages.Message, error) {
payload, err := b.Read()
if err != nil {
return nil, err
}
msg, err := b.serializer.Deserialize(payload)
if err != nil {
return nil, err
}
return msg, nil
}
func (b *baseSession) WriteMessage(message messages.Message) error {
payload, err := b.serializer.Serialize(message)
if err != nil {
return err
}
return b.Write(payload)
}
func (b *baseSession) ID() int64 {
return b.id
}
func (b *baseSession) Realm() string {
return b.realm
}
func (b *baseSession) AuthID() string {
return b.authID
}
func (b *baseSession) AuthRole() string {
return b.authRole
}
func (b *baseSession) NetConn() net.Conn {
return b.client.NetConn()
}
func (b *baseSession) Read() ([]byte, error) {
return b.client.Read()
}
func (b *baseSession) Write(payload []byte) error {
return b.client.Write(payload)
}
func (b *baseSession) Close() error {
return b.client.NetConn().Close()
}
func NewWebSocketPeer(conn net.Conn, peerConfig WSPeerConfig) (Peer, error) {
peer := &WebSocketPeer{
transportType: TransportWebSocket,
protocol: peerConfig.Protocol,
conn: conn,
pingCh: make(chan struct{}, 1),
binary: peerConfig.Binary,
server: peerConfig.Server,
}
if peerConfig.KeepAliveInterval != 0 {
// Start ping-pong handling
go peer.startPinger(peerConfig.KeepAliveInterval, peerConfig.KeepAliveTimeout)
}
return peer, nil
}
type WebSocketPeer struct {
transportType TransportType
protocol string
conn net.Conn
pingCh chan struct{}
binary bool
server bool
sync.Mutex
}
func (c *WebSocketPeer) startPinger(keepaliveInterval time.Duration, keepaliveTimeout time.Duration) {
ticker := time.NewTicker(keepaliveInterval)
defer ticker.Stop()
if keepaliveTimeout == 0 {
keepaliveTimeout = 10 * time.Second
}
for {
<-ticker.C
// Send a ping
randomBytes := make([]byte, 4)
_, err := rand.Read(randomBytes)
if err != nil {
fmt.Println("failed to generate random bytes:", err)
}
if err := c.writeOpFunc(c.conn, ws.OpPing, randomBytes); err != nil {
log.Printf("failed to send ping: %v\n", err)
_ = c.conn.Close()
return
}
select {
case <-c.pingCh:
case <-time.After(keepaliveTimeout):
log.Println("ping timeout, closing connection")
_ = c.conn.Close()
return
}
}
}
func (c *WebSocketPeer) peerState() ws.State {
if c.server {
return ws.StateServerSide
}
return ws.StateClientSide
}
func (c *WebSocketPeer) writeOpFunc(w io.Writer, op ws.OpCode, p []byte) error {
if c.server {
return wsutil.WriteServerMessage(w, op, p)
}
return wsutil.WriteClientMessage(w, op, p)
}
func (c *WebSocketPeer) Read() ([]byte, error) {
header, reader, err := wsutil.NextReader(c.conn, c.peerState())
if err != nil {
return nil, err
}
payload := make([]byte, header.Length)
_, err = reader.Read(payload)
if err != nil && !errors.Is(err, io.EOF) {
return nil, err
}
switch header.OpCode {
case ws.OpText, ws.OpBinary:
return payload, nil
case ws.OpPing:
if err = c.writeOpFunc(c.conn, ws.OpPong, payload); err != nil {
return nil, fmt.Errorf("failed to send pong: %w", err)
}
case ws.OpPong:
c.pingCh <- struct{}{}
case ws.OpClose:
_ = c.conn.Close()
return nil, fmt.Errorf("connection closed")
}
return c.Read()
}
func (c *WebSocketPeer) Write(bytes []byte) error {
c.Lock()
defer c.Unlock()
if c.binary {
return c.writeOpFunc(c.conn, ws.OpBinary, bytes)
}
return c.writeOpFunc(c.conn, ws.OpText, bytes)
}
func (c *WebSocketPeer) Type() TransportType {
return c.transportType
}
func (c *WebSocketPeer) Protocol() string {
return c.protocol
}
func (c *WebSocketPeer) NetConn() net.Conn {
return c.conn
}