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Implement spyglass #24

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1 of 2 tasks
xen-42 opened this issue Oct 27, 2023 · 0 comments
Open
1 of 2 tasks

Implement spyglass #24

xen-42 opened this issue Oct 27, 2023 · 0 comments

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@xen-42
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xen-42 commented Oct 27, 2023

Two parts to this

  • Show all markers and fishing spot info when it is equipped as world space popups over the fishing spots.
  • Put a physical spyglass in the players hand that they can look through (do some shader stuff to make it display the zoomed in view)
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