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Feature Request: End ACT Encounter #252
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First, let me make sure you're not just looking for the OverlayPlugin setting to end encounter on a wipe. If you want to end encounter based on some other condition via an easy trigger, that might be doable. |
Ending the encounter with an easy trigger would be exactly what I'm looking for. One example would be resetting the encounter between Stone, Sky, Sea Striking Dummy fights which could be triggered on entering a sanctuary. |
A setting like that is too aggressive and will reset the encounter even in the middle of certain raids or trials. For more context, I already have triggers that reset the encounter for specific cases in triggernometry but thought that I would ask for that feature to be included here. The only thing that I even use triggernometry for is that single purpose and it would be nice to be able to fully consolidate everything to your plugin. Anyways, whatever you decide to do thanks for your work on this. |
It would be great if a trigger could be set to automatically end the encounter (similar to typing
/e end
ingame). This would be quite useful for splitting up parses automatically. Apologies if this is already possible.The text was updated successfully, but these errors were encountered: