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3.6.10
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Unit Action buttons stick to the left  - #2214
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yairm210 committed Mar 21, 2020
1 parent 8fea884 commit 56c5478
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Showing 3 changed files with 17 additions and 3 deletions.
4 changes: 2 additions & 2 deletions build.gradle
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Expand Up @@ -33,8 +33,8 @@ allprojects {
version = '1.0.1'
ext {
appName = "Unciv"
appCodeNumber = 397
appVersion = "3.6.9"
appCodeNumber = 398
appVersion = "3.6.10"

gdxVersion = '1.9.10'
roboVMVersion = '2.3.1'
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14 changes: 14 additions & 0 deletions changelog.md
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@@ -1,3 +1,17 @@
## 3.6.10

By Jack Rainy:
- Double range of rebase for air units
- Translation files now take values directly from data files - no more value mismatches!

By rh-github-2015:
- Clearer free promotions
- UI cleanup

Unit purchasing limits - by EdinCitaku

Translation updates

## 3.6.9

By rh-github-2015:
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2 changes: 1 addition & 1 deletion core/src/com/unciv/ui/worldscreen/unit/UnitActionsTable.kt
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Expand Up @@ -62,7 +62,7 @@ class UnitActionsTable(val worldScreen: WorldScreen) : Table(){
if (unit == null) return
if(!worldScreen.isPlayersTurn) return // No actions when it's not your turn!
for (button in UnitActions.getUnitActions(unit, worldScreen).map { getUnitActionButton(it) })
add(button).colspan(2).padBottom(2f).row()
add(button).left().padBottom(2f).row()
pack()
}

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