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All non WebGL functionality should have unit tests. WebGL could be tested by mocking the context.
The text was updated successfully, but these errors were encountered:
Next step is testing uniform validation. Needs no mocks.
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Added a WebGL2RenderingContext and Canvas mocks for easier testing and used them in testing assertions around state transitions.
WebGL2RenderingContext
Canvas
yanchith
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All non WebGL functionality should have unit tests. WebGL could be tested by mocking the context.
The text was updated successfully, but these errors were encountered: