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This repository has been archived by the owner on Jul 1, 2020. It is now read-only.
Hi! I followed the tutorial for the demo, and the files were able to be downloaded from Google Drive. However, when I actually pressed Restart when prompted to, nothing happened in terms of UI changes. Additionally, when I actually restarted the app, the patcher believed that everything was up-to-date, but still did not display the updated 1.1 version. Any advice?
The text was updated successfully, but these errors were encountered:
Self patcher should have been launched when you clicked Restart. Did you create a self patcher and put it inside the SelfPatcher directory of your SimplePatchTool-project? If so, can you check spt_logs.txt file inside the patched app's directory for error messages?
So I do have a SelfPatcher.exe and SelfPatcherCore.dll in the SelfPatcher directory (FYI I'm on a Mac). I don't see a spt_logs.txt file in the patched app (1.0) 's directory, only NewProject_vers.sptv and a folder called SPPatcher with the repeat files of SelfPatcher.exe and SelfPatcherCore.dll. Anything else I should check or which step you suspect I went wrong on?
Windows executables (.exe) won't work on Mac. You can build the SelfPatcherConsoleApp project with .NET Core on Mac to generate a self patcher for Mac.
I haven't tested the plugin on Mac or Linux myself but a few other users have shared their experience with Mac/Linux build process here: yasirkula/SimplePatchTool#4. Please also check it out.
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Hi! I followed the tutorial for the demo, and the files were able to be downloaded from Google Drive. However, when I actually pressed Restart when prompted to, nothing happened in terms of UI changes. Additionally, when I actually restarted the app, the patcher believed that everything was up-to-date, but still did not display the updated 1.1 version. Any advice?
The text was updated successfully, but these errors were encountered: