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3.7.1 Contrarian Views

3.7.0 Party Like It's the End of the World

  • Added a canMove method that returns whether drake can move a DOM element

3.6.8 Calculated Risk

  • Fixed a bug where drake.cancel would misbehave when copy was true

3.6.7 Miscalculation

  • Fixed a long-standing bug where candidate positioning would be off by one position

3.6.6 Living on the Edge

  • Fixed a bug with clicks on IE7, IE8, IE9

3.6.5 Shadowbane

  • Fixed a bug where shadow even would trigger multiple times when moving over the last position

3.6.4 Water Tap

  • Fixed an instrumentation issue that prevented the tests from running

3.6.3 Body Double

  • Fixed an issue that prevented dragula from execution early in the document load life-cycle

3.6.2 Rugrats

  • Fixed a touch events regression introduced in 3.6.1

3.6.1 Point Blank

  • Fixed issues in touch-enabled browsers such as Windows Phone 10

3.6.0 Prognosis Negative

  • Introduced support for contentEditable DOM attribute

3.5.4 Parental Discretion

  • Switched from .parentElement to .parentNode avoiding bugs when hovering over <svg> elements

3.5.3 Dragster

  • Fixed a bug where mobile devices wouldn't be able to drag elements

3.5.2 Press Start

  • Fixed a bug where <select> inputs couldn't be focused

3.5.1 Which Hunt

  • Fixed a bug when determining the mouse button being pressed
  • Fixed a bug when determining the element behind the mouse cursor when ignoreInputTextSelection was enabled

3.5.0 Input Fanatic

  • Added a feature where users are able to select text ranges with their mouse in inputs within a dragula container

3.4.1 Input Accomodation

  • Fixed a bug where text in inputs inside containers assigned to dragula couldn't be selected

3.4.0 Event Sourcing

  • Events for cancel, remove, and shadow now all provide a source parameter in the third position

3.3.2 Captain Obvious

  • Fixed a bug where out would be emitted with an undefined container

3.3.1 Significant Other

  • Fixed a fringe bug (#207) where the click handler wouldn't work
  • Fixed a bug where drop events would sometimes not receive the current sibling

3.3.0 Brotherhood

  • The options.moves callback now receives a fourth parameter, the sibling found after el
  • The drop event now receives a fourth parameter, the sibling found after el

3.2.0 Sortable Sauce

  • You can now use options.copySortSource to enable sorting in copy-source containers

3.1.0 Copy Paste

  • You can now set options.copy to a method. It'll be invoked once per drag to ask whether the element being dragged should be treated as a copy or not
  • Fixed a bug where starting a drag programatically while an element was being dragged resulted in an exception

3.0.7 Crossroads

  • Fixed a bug in Webpack builds by updating crossvent to 1.5.3

3.0.5 Mouse Rat Rock Band

  • Fixed a bug where mousedown would be prevented and focusing draggable inputs wouldn't be possible

3.0.4 IE is the old IE

  • Fixed a bug in IE8 by updating crossvent to 1.5.2

3.0.3 Forest Fire

  • Fixed a bug in Firefox where dragging links and images would result in issues

3.0.2 Clickhood Rainforest

  • Fixed a historical bug, where click on anchors would be ignored within dragula containers in mobile
  • Fixed a bug where events wouldn't be gracefully removed if drake were destroyed during a drag event
  • Now emits dragend after out to preserve consistency (because drag is emitted before over)
  • Fixed another old bug where attempting to remove elements using removeOnSpill on mobile would fail

3.0.1 Carjacking

  • Fixed a bug in mobile, caused by 3.0.0, where scrolling would be impossible
  • Fixed a bug where dragging would cause text selection in IE8

3.0.0 Guilty Conscience

  • Removed addContainer method, which was previously deprecated
  • Removed removeContainer method, which was previously deprecated
  • Removed delay option in favor of using mousemove
  • Drag events now start on the first occurrence of a mousemove event
  • If mousemove never fires, then the drag machinery won't start, either
  • Changed default value for invalid, now always returns false by default
  • Added mirrorContainer option to determine where the mirror gets appended to (defaults to document.body)

2.1.2 Shady Sibling

  • Fixed a bug where shadow would trigger multiple times while dragging an element over the same spot

2.1.1 Classy Drake

  • Fixed a bug where adding and removing classes might've caused issues on elements that had foreign CSS classes
  • Added an argument to cloned event that specifies the kind of clone. Possible values include mirror and copy at the moment

2.1.0 Over and Out

  • Added over event that fires whenever an element is dragged over a container (or whenever a drag event starts)
  • Added out event that fires whenever an element is dragged out of a container (or whenever a drag event ends)

2.0.7 Mayhem

  • Fixed a bug caused in 2.0.6 where anything would be regarded as a drake container

2.0.6 Coruscant

  • Fixed a bug where isContainer would be called with a el=null in some situations

2.0.5 Cross Ventilation

2.0.4 Transit Overload

  • Set gu-transit after a drag event has fully started

2.0.3 Mice Trap

  • Fixed a bug where using .cancel would throw an exception

2.0.2 Aural Emission

2.0.1 Copycat

  • Fixed a bug where dragging a copy back to origin after hovering over another container would still result in a copy being made if you never spilled the item

2.0.0 Containerization

  • Deprecated addContainer method
  • Deprecated removeContainer method
  • Exposed dragula.containers collection
  • Introduced dynamic isContainer method
  • Can now omit containers argument to dragula(containers, options)
  • Can now pass containers as an option

1.7.0 Clickety Click

  • Differentiate between drag and click using delay option
  • Ability to specify which event targets are invalid drag triggers

1.6.1 Shadow Drake

  • Improved shadow positioning when revertOnSpill is true

1.6.0 Lonely Clown Clone

  • Added 'cloned' event when a DOM element is cloned

1.5.1 Touchypants

  • Fixed an issue where dragula didn't understand where an element was being dropped

1.5.0 Drag Racing

  • Introduced drag handles so that elements could only be dragged from a handle element

1.4.2 Container Camp

  • Fixed a bug where addContainer and removeContainer wouldn't update the list of available containers
  • Fixed a bug where document.body would be accessed before it was available if the scripts were loaded in the <head>

1.4.1 Blood Prince

  • Fixed an issue where manually started drag events wouldn't know if position changed when an item was dropped in the source container
  • Added minor styling to gu-mirror, to visually identify that a drag is in progress

1.4.0 Top Fuel

  • Added a dragend event that's always fired
  • Added a dragging property to API
  • Introduced manual start API method
  • Introduced addContainer and removeContainer dynamic API

1.3.0 Terror

Introduced an .end instance API method that gracefully ends the drag event using the last known valid drop target.

1.2.4 Brother in Arms

  • The accepts option now takes a fourth argument, sibling, giving us a hint of the precise position the item would be dropped in

1.2.3 Breeding Pool

  • Fixed a bug in cross browser behavior that caused the hover effect to ignore scrolling
  • Fixed a bug where touch events weren't working in obscure versions of IE

1.2.2 Originality Accepted

  • Improved accepts mechanism so that it always accepts the original starting point

1.2.1 Firehose

  • Fixed a bug introduced in 1.2.0
  • Fixed a bug where cancelling with revert enabled wouldn't respect sort order

1.2.0 Firefly

  • Introduced moves option, used to determine if an item is draggable
  • Added a source parameter for the drop event
  • Cancelling a drag event when revertOnSpill is true will now move the element to its original position in the source element instead of appending it
  • Fixed a bug where "cancellations" that ended up leaving the dragged element in the source container but changed sort order would trigger a cancel event instead of drop
  • Fixed a bug where "drops" that ended up leaving the element in the exact same place it was dragged from would end up triggering a drop event instead of cancel
  • Added touch event support

1.1.4 Fog Creek

  • Added 'shadow' event to enable easy updates to shadow element as it's moved

1.1.3 Drag Queen

  • Fixed a bug where dragula wouldn't make a copy if the element was dropped outside of a target container
  • If a dragged element gets removed for an instance that has copy set to true, a cancel event is raised instead

1.1.2 Eavesdropping

  • Fixed a bug where "cancellations" that ended up leaving the dragged element somewhere other than the source container wouldn't trigger a drop event

1.1.1 Slipping Jimmy

  • Fixed a bug where the movable shadow wouldn't update properly if the element was hovered over the last position of a container

1.1.0 Age of Shadows

  • Added a movable shadow that gives visual feedback as to where a dragged item would be dropped
  • Added an option to remove dragged elements when they are dropped outside of sanctioned containers
  • Added an option to revert dragged elements back to their source container when they are dropped outside of sanctioned containers

1.0.1 Consuelo

  • Removed console.log statement

1.0.0 IPO

  • Initial Public Release