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main.js
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let canvas;
let ctx;
canvas = document.getElementById("canvas")
ctx = canvas.getContext("2d")
canvas.width = 890;
canvas.height = 550;
document.body.appendChild(canvas);
let bg,hero,lightning,ghost,gameover
let gameOver = false
// let restartButton = document.getElementById("restart")
let score = 0
let heroX = canvas.width/2-43;
let heroY = canvas.height-87;
let mouse = {
x: null, y:null
}
canvas.addEventListener('click', function(event) {
location.reload();
mouse.x = event.x;
mouse.y = event.y;
})
let lightningList = []
function lightnings() {
this.x = 0
this.y = 0
this.init = function() {
this.x = heroX + 20
this.y = heroY
this.alive = true
lightningList.push(this)
}
this.update = function() {
this.y -= 7; //번개 속도
}
this.hit = function() {
for(let i = 0; i < ghostList.length; i++) {
if(
this.y <= ghostList[i].y &&
this.x >= ghostList[i].x &&
this.x <= ghostList[i].x + 50)
{score++;
this.alive = false;
ghostList.splice(i, 1) //맞았으면 빔도 사라지기
}
}
}
}
function random(max, min) {
let randomNum = Math.floor(Math.random()*(max-min+1))+min
return randomNum
}
let ghostList = []
function ghosts() {
this.x = 0
this.y = 0
this.init = function() {
this.y = 0
this.x = random(0, canvas.width-87)
ghostList.push(this)
}
this.update = function() {
this.y += 3;
if(this.y >= canvas.height - 61) {
gameOver = true;
// restartButton.style.display = "flex"
}
}
}
// restartButton.addEventListener("click", () => {
// location.reload()
// })
function loadImage() {
bgImg = new Image();
bgImg.src = "img/background.PNG"
heroImg = new Image();
heroImg.src = "img/hero.png";
lightningImg = new Image();
lightningImg.src = "img/lightning.png"
ghostImg = new Image();
ghostImg.src = "img/ghost.png"
gameoverImg = new Image();
gameoverImg.src = "img/gameover.png"
restartImg = new Image();
restartImg.src = "img/restart.png"
}
let keysDown = {}
function setupKeyboard() {
document.addEventListener("keydown", function(event) {
keysDown[event.keyCode] = true;
});
document.addEventListener("keyup", function(event) {
delete keysDown[event.keyCode];
if(event.keyCode == 32){
createLightning()
}
});
}
function createLightning() {
let b = new lightnings()
b.init()
}
function createGhost() {
const interval = setInterval(function() {
let e = new ghosts()
e.init()
},1200)
}
function update() {
if (39 in keysDown) {
heroX += 10;
}
if (37 in keysDown) {
heroX -= 10;
}
if (heroX <= 0) {
heroX = 0
}
if(heroX > canvas.width-87) {
heroX = canvas.width-87
}
for(let i = 0; i < lightningList.length; i++) {
if(lightningList[i].alive) {
lightningList[i].update();
lightningList[i].hit();
}
}
for(let i = 0; i < ghostList.length; i++) {
ghostList[i].update();
}
}
function render() {
ctx.drawImage(bgImg, 0, 0, canvas.width, canvas.height)
ctx.drawImage(heroImg, heroX, heroY)
ctx.fillText(`score : ${score}`, 20, 35)
ctx.fillStyle = "white";
ctx.font = "25px Sans-serif";
for(let i = 0; i < lightningList.length; i++) {
if(lightningList[i].alive) {
ctx.drawImage(lightningImg, lightningList[i].x, lightningList[i].y)
}
}
for(let i = 0; i < ghostList.length; i++) {
ctx.drawImage(ghostImg, ghostList[i].x, ghostList[i].y)
}
}
function main() {
if(!gameOver) {
update();
render();
requestAnimationFrame(main);
}
else {
ctx.drawImage(gameoverImg, 320, 20, 250, 250)
ctx.drawImage(restartImg, 420, 250, 50, 50)
}
}
loadImage();
setupKeyboard();
main();
createGhost();