Iced moves fast and the master
branch can contain breaking changes! If
you want to learn about a specific release, check out the release list.
A simple UI tour that can run both on native platforms and the web! It showcases different widgets that can be built using Iced.
The main
file contains all the code of the example! All the cross-platform GUI is defined in terms of state, messages, update logic and view logic.
You can run the native version with cargo run
:
cargo run --package tour
A todos tracker inspired by TodoMVC. It showcases dynamic layout, text input, checkboxes, scrollables, icons, and async actions! It automatically saves your tasks in the background, even if you did not finish typing them.
The example code is located in the main
file.
You can run the native version with cargo run
:
cargo run --package todos
An interactive version of the Game of Life, invented by John Horton Conway.
It runs a simulation in a background thread while allowing interaction with a Canvas
that displays an infinite grid with zooming, panning, and drawing support.
The relevant code is located in the main
file.
You can run it with cargo run
:
cargo run --package game_of_life
An example showcasing custom styling with a light and dark theme.
The example code is located in the main
file.
You can run it with cargo run
:
cargo run --package styling
A bunch of simpler examples exist:
bezier_tool
, a Paint-like tool for drawing Bézier curves using theCanvas
widget.clock
, an application that uses theCanvas
widget to draw a clock and its hands to display the current time.color_palette
, a color palette generator based on a user-defined root color.counter
, the classic counter example explained in theREADME
.custom_widget
, a demonstration of how to build a custom widget that draws a circle.download_progress
, a basic application that asynchronously downloads a dummy file of 100 MB and tracks the download progress.events
, a log of native events displayed using a conditionalSubscription
.geometry
, a custom widget showcasing how to draw geometry with theMesh2D
primitive iniced_wgpu
.integration_opengl
, a demonstration of how to integrate Iced in an existing OpenGL application.integration_wgpu
, a demonstration of how to integrate Iced in an existingwgpu
application.pane_grid
, a grid of panes that can be split, resized, and reorganized.pick_list
, a dropdown list of selectable options.pokedex
, an application that displays a random Pokédex entry (sprite included!) by using the PokéAPI.progress_bar
, a simple progress bar that can be filled by using a slider.scrollable
, a showcase of the various scrollbar width options.sierpinski_triangle
, a sierpiński triangle Emulator, useCanvas
andSlider
.solar_system
, an animated solar system drawn using theCanvas
widget and showcasing how to compose different transforms.stopwatch
, a watch with start/stop and reset buttons showcasing how to listen to time.svg
, an application that renders the Ghostscript Tiger by leveraging theSvg
widget.
All of them are packaged in their own crate and, therefore, can be run using cargo
:
cargo run --package <example>
Since Iced was born in May 2019, it has been powering the user interfaces in Coffee, an experimental 2D game engine.