diff --git a/M2TWEOP-luaPlugin/luaPlugin/luaP.cpp b/M2TWEOP-luaPlugin/luaPlugin/luaP.cpp index d96f30bc..ebeba9bc 100644 --- a/M2TWEOP-luaPlugin/luaPlugin/luaP.cpp +++ b/M2TWEOP-luaPlugin/luaPlugin/luaP.cpp @@ -783,7 +783,7 @@ sol::state* luaP::init(std::string& luaFilePath, std::string& modPath) Execute a Medieval II console command. @function game.callConsole @tparam string command - @tparam string? args + @tparam string args @treturn string error Note: string can be empty but not nil @usage -- Creating units, adding money @@ -893,7 +893,7 @@ sol::state* luaP::init(std::string& luaFilePath, std::string& modPath) Do not use inc_counter, set_counter, declare_counter! they crash! @function game.scriptCommand @tparam string command - @tparam string? args + @tparam string args @usage stratmap.game.scriptCommand("give_everything_to_faction", "france england false") stratmap.game.scriptCommand("send_character_off_map", "Rufus")