From 80eeffec38ff6381c075f571e9b0dc52cd092054 Mon Sep 17 00:00:00 2001 From: Untrustedlife Date: Sat, 5 Jan 2019 17:47:05 -0600 Subject: [PATCH] Started ion this, not sure how to tackle it, we have the percentages defined in the biomes already, so maybe it doenst even need to be a "real " compound, but i also feel like this would allow us to add more abstract things like light and heat. And have them be "compounds" with a flag like "environmental". --- .../MicrobeStage/Compounds.json | 24 +++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/scripts/SimulationParameters/MicrobeStage/Compounds.json b/scripts/SimulationParameters/MicrobeStage/Compounds.json index 7d6032e0da4..09319747445 100644 --- a/scripts/SimulationParameters/MicrobeStage/Compounds.json +++ b/scripts/SimulationParameters/MicrobeStage/Compounds.json @@ -69,5 +69,29 @@ "g": 0.0, "b": 0.078 } + }, + + "Oxygen": { + "name": "Oxygen", + "volume": 1, + "isCloud": false, + "isUseful": true, + "colour": { + "r": 0.078, + "g": 0.0, + "b": 0.078 + } + }, + + "CarbonDioxide": { + "name": "Carbon Dioxide", + "volume": 1, + "isCloud": false, + "isUseful": true, + "colour": { + "r": 0.078, + "g": 0.0, + "b": 0.078 + } } }