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blur adds unexpected shadow #736
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I'm not sure if I can follow you, but the blur takes into account a larger region than the window to minimize rapid color changes at the edges of a window when the background changes (see #596 (comment) and #382 (comment) for more details). |
@tryone144 Thanks for your response! This screenshot #382 (comment) seems to be the same what I can see. Your answer clears the situation. I found now some other issues which point to the same direction, like tryone144/compton#26. So it seems like this is a common wish for the new My goal is to have a uniform area like this: In picom 8.2 I was able to achieve this just with the following configs:
I can still use it without adding The option |
A more proper solution would be to specify such an option for individual windows (such as docks}, which is not possible at the moment. If this could then be set only for non-floating windows depends on the window status (i.e. if picom can identify such windows). |
Alright, thanks for this @tryone144! Then you can close this issue if you want, or keep it as reminder. Thanks for your help! |
@tryone144 The experimental backends are stable now. Are there plans to make the old behavior working again? |
With the new release It seems like a lot of issues are fixable with |
Platform
Arch Linux
GPU, drivers, and screen setup
GPU: Intel Iris Plus
mesa: 21.2.5-1
xf86-video-intel: 1:2.99.917+916+g31486f40-2
glxinfo -B
Environment
i3-gaps
polybar
alacritty
picom version
Version: vgit-31e58 build from picom-git
Diagnostics
Configuration:
Configuration file
Behavior
If I use my config with blur, picom renders some "shadows" behind my alacritty windows.
Is there something known that could cause this?
I used a white background to make it visible. After disabling blur, the shadow is away.
The issue #673 seems to be similar but this should be already fixed.
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