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I was playing with this last night and thanks for the plugin, it's a lot of fun to mess with! One thing I noticed is that when I tried to use the codeformer engine, the results were pretty horrid. It appeared to effect the entire image, not just the face, and the face in particular would be drastically changed at crazy zoom levels, it would replace the whole face with just a large eyeball and a nose for example. With some swaps I'd also get just random white/black noise. I'm guessing the onnx file didn't actually convert right, or maybe the FP16 just doesn't work with my setup? It's not a huge deal but just wanted to let you know, if you'd like more details or what to troubleshoot I'm happy to help.
The text was updated successfully, but these errors were encountered:
The FP16 engines don't give the best results, so I'd recommend FP32 during export
and as mentioned, the input image should have a cropped face because the node doesn't do any pre/postprocessing/face alignment currently etc
Hello,
I was playing with this last night and thanks for the plugin, it's a lot of fun to mess with! One thing I noticed is that when I tried to use the codeformer engine, the results were pretty horrid. It appeared to effect the entire image, not just the face, and the face in particular would be drastically changed at crazy zoom levels, it would replace the whole face with just a large eyeball and a nose for example. With some swaps I'd also get just random white/black noise. I'm guessing the onnx file didn't actually convert right, or maybe the FP16 just doesn't work with my setup? It's not a huge deal but just wanted to let you know, if you'd like more details or what to troubleshoot I'm happy to help.
The text was updated successfully, but these errors were encountered: