A patch to get a freezed frame from a texture when a pulse is triggered.
This patch uses delay frame, so you must activate the Render Pass Default Pipeline
Version: Spark AR Studio v112
José Luís Haas
Follow me on Instagram @zeco.lab
A patch to get a freezed frame from a texture when a pulse is triggered.
This patch uses delay frame, so you must activate the Render Pass Default Pipeline
Version: Spark AR Studio v112
José Luís Haas
Follow me on Instagram @zeco.lab