GPUI Window Transparency #6734
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Is there a way to have semi-transparent / blurred windows in GPUI? I haven't seen any option for it in the WindowOptions. I know transparency can be a bit tricky so I understand if it isn't available yet, but it would be awesome to match the theme of many other macos apps that use blurred transparency. |
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Replies: 2 comments
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NSVisualEffectView could be implemented into GPUI as a .blur/.vibrancy option on a div() and with it eventually added on Zed. Would be very fancy should it get implemented. |
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This would be great indeed. There is currently an issue about that: |
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This would be great indeed. There is currently an issue about that:
#5040